The DCC Tournament returns for its fourth year! Assemble a four-man team with some buddies and prepare for our most challenging tournament yet! Will your team have what it takes to advance through all three rounds and claim the Goodman Cup? Players should check the Goodman Games site in August to download the Players Pack and familiarize themselves with the pregenerated characters.
A prominent member of the Gearwright's Guild is dead, and it is up to the players to break into his steam-powered stronghold and recover his work for the Guild! Deadly technological traps, aggressive automated constructs, and mechanical puzzles lie between the players and their goal. Even if they survive these perils, they will come face-to-face with the cause of the Gearwright's demise... something that is better left undiscovered. Levels 6-8.
A prominent member of the Gearwright's Guild is dead, and it is up to the players to break into his steam-powered stronghold and recover his work for the Guild! Deadly technological traps, aggressive automated constructs, and mechanical puzzles lie between the players and their goal. Even if they survive these perils, they will come face-to-face with the cause of the Gearwright's demise... something that is better left undiscovered. Levels 6-8.
10th level. The dungeons beneath Punjar have a history as old and as rich as the city itself. The most famous are the ones designed by legendary dwarf Prester “Trapmaster� Ungart to guard the Thieves' Guild’s secret treasure vault. Prester vanished after they were completed... but that was years ago. Surely the dungeon has changed from the hand drawn map that has recently come into your possession...
10th level. The dungeons beneath Punjar have a history as old and as rich as the city itself. The most famous are the ones designed by legendary dwarf Prester “Trapmaster� Ungart to guard the Thieves' Guild’s secret treasure vault. Prester vanished after they were completed... but that was years ago. Surely the dungeon has changed from the hand drawn map that has recently come into your possession...
10th level. The dungeons beneath Punjar have a history as old and as rich as the city itself. The most famous are the ones designed by legendary dwarf Prester “Trapmaster� Ungart to guard the Thieves' Guild’s secret treasure vault. Prester vanished after they were completed... but that was years ago. Surely the dungeon has changed from the hand drawn map that has recently come into your possession...
10th level. The dungeons beneath Punjar have a history as old and as rich as the city itself. The most famous are the ones designed by legendary dwarf Prester “Trapmaster� Ungart to guard the Thieves' Guild’s secret treasure vault. Prester vanished after they were completed... but that was years ago. Surely the dungeon has changed from the hand drawn map that has recently come into your possession...
Lady Elisabeth Pendour beseeches the heroes for help recovering a key that was on her husband's body when he perished trying to clear an ancient tower. Once a coastal fortress, it now lies in ruins, occupied by black-feathered rook harpies who worship a foul crow demon. Lord Pendour sought to free his subjects from fear but failed, and unless the heroes can recover his body, the crow god will come for his wife, too... For 7th level characters.
An all-new adventure with a classic feel! For levels 3-5. Curse of the Barrens sends the heroes into the frigid tundra of the north, where they must recover a lost fertility idol before two tribes go to war!
A deadly blue mist fills the streets of Fair Haven, slaying many inhabitants and driving the rest insane. The mist's source is hidden in the town's dark sewers. To save Fair Haven, the heroes must explore the catacombs beneath the town, solve an ancient riddle, and defeat a sahuagin menace. But their journey does not end there... For levels 7-9.