A card game of survival, mutation, and the occasional volcano.
Description:
Based on a crude understanding of natural selection, Velociraptor! Cannibalism! puts you in the role of a young, eager, and bright-eyed heartless killer. As a velociraptor, you must find prey, survive environmental disaster, mutate, and steal the bodies of your enemies.
A card game of survival, mutation, and the occasional volcano.
Description:
Based on a crude understanding of natural selection, Velociraptor! Cannibalism! puts you in the role of a young, eager, and bright-eyed heartless killer. As a velociraptor, you must find prey, survive environmental disaster, mutate, and steal the bodies of your enemies.
Each player is a Marshal of an expanding town in the Old West of the U.S. in the early 1860s. Bluffing and occasionally bending the law a bit are your keys to success.
Description:
Each Marshal wants to develop the most prosperous town, one that President Lincoln himself would be proud to visit. The three principal criteria that allow you to win the game are population growth, charm/attractiveness, and wealth, as measured by gold. Turns are regulated by the visits of Lincoln, who determines, bit-by-bit, the value of the towns relative to those three criteria. These criteria can and do change every round, and you will need to adapt to these changing criteria to win this game!
Each player is a Marshal of an expanding town in the Old West of the U.S. in the early 1860s. Bluffing and occasionally bending the law a bit are your keys to success.
Description:
Each Marshal wants to develop the most prosperous town, one that President Lincoln himself would be proud to visit. The three principal criteria that allow you to win the game are population growth, charm/attractiveness, and wealth, as measured by gold. Turns are regulated by the visits of Lincoln, who determines, bit-by-bit, the value of the towns relative to those three criteria. These criteria can and do change every round, and you will need to adapt to these changing criteria to win this game!
Each player is a Marshal of an expanding town in the Old West of the U.S. in the early 1860s. Bluffing and occasionally bending the law a bit are your keys to success.
Description:
Each Marshal wants to develop the most prosperous town, one that President Lincoln himself would be proud to visit. The three principal criteria that allow you to win the game are population growth, charm/attractiveness, and wealth, as measured by gold. Turns are regulated by the visits of Lincoln, who determines, bit-by-bit, the value of the towns relative to those three criteria. These criteria can and do change every round, and you will need to adapt to these changing criteria to win this game!
A cooperative real-time game where players take on different roles to help grow a Chinese restaurant in a tycoon style game.
Description:
The clientele of customers is represented by a deck of cards with various Chinese dishes on them. Customers are served one at a time while a 20-second sand timer is running. If they are not served in time, they eat free.