Something is not right with you, have no clue whats going on but the powers you wield are not working right, as of right now the FEED is not something you really don't want to deal with at the moment.
Something is not right with you, have no clue whats going on but the powers you wield are not working right, as of right now the FEED is not something you really don't want to deal with at the moment.
The Haven has heard that F.E.E.D. has developed a chemical threat to supernaturals. It's up to your team to gather info, sabotage or recruit the ones involved. No first time characters.
The Haven has been contacted by a possible financial backer. It's up to your team to do a 'meet and greet'. Simple right? and hey a free pass to the amusement park. No first time characters.
The Haven has picked on your team to investigate mysterious occurrances happening in Yosemite National Park. Finally a mission to test your skills. No first time characters.
The heroes of Pinnacle City are all that prevent its devastation! Now, if they'd just do something about it, instead of arguing... A mechanics-driven narrative game where things go SUPER wrong.
Description:
A free-form narrative game about a giant fustercluck. The players play a group of superheroes or villains and civilians connected to those heroes, caught up in someone's epic plan. Of course, things will only go from bad to worse as this plan spins out of control! (Although the story itself is free-form, there is a mechanical rule structure that directs how the choices in the narrative are resolved.)
What happens when Harry Dresden stumbles on a plot by ne'er-do-wells in Chicago? You'll find out, since you're one of the ne'er-do-wells. A mechanics-driven narrative game where things go wrong.
Description:
A free-form narrative game about a giant fustercluck. The players play a group of supernatural beings or in-the-know vanilla humans in the setting of The Dresden Files, attempting an epic plan. The Tilt element is Harry Dresden himself; the plotting characters' plan goes awry when Chicago's only wizard in the yellow pages gets involved! (Although the story itself is free-form, there is a mechanical rule structure that directs how the choices in the narrative are resolved.)