Play as a witch gathering ingredients to cast spells & fulfill your secret witch's schemes. Make villagers fall in love, become frogs, or teleport them to different locations.
Description:
You and your fellow players are medieval witches who have stumbled upon Wickersby, a village without a crone. Send your familiars to gather silver, soil, fire, and flour from different locations throughout the village created at setup from the modular board design. Use these ingredients and proper incantations to cast spells that turn villagers into frogs, make them fall in (or out) of love, teleport them to different locations and more. When the spells meet the conditions of your Witch's Scheme cards, score 1, 2, or 3 points, as indicated. The first witch to 13 points is declared the Village Crone.
Play as a witch gathering ingredients to cast spells & fulfill your secret witch's schemes. Make villagers fall in love, become frogs, or teleport them to different locations.
Description:
You and your fellow players are medieval witches who have stumbled upon Wickersby, a village without a crone. Send your familiars to gather silver, soil, fire, and flour from different locations throughout the village created at setup from the modular board design. Use these ingredients and proper incantations to cast spells that turn villagers into frogs, make them fall in (or out) of love, teleport them to different locations and more. When the spells meet the conditions of your Witch's Scheme cards, score 1, 2, or 3 points, as indicated. The first witch to 13 points is declared the Village Crone.
Play as a witch gathering ingredients to cast spells & fulfill your secret witch's schemes. Make villagers fall in love, become frogs, or teleport them to different locations.
Description:
You and your fellow players are medieval witches who have stumbled upon Wickersby, a village without a crone. Send your familiars to gather silver, soil, fire, and flour from different locations throughout the village created at setup from the modular board design. Use these ingredients and proper incantations to cast spells that turn villagers into frogs, make them fall in (or out) of love, teleport them to different locations and more. When the spells meet the conditions of your Witch's Scheme cards, score 1, 2, or 3 points, as indicated. The first witch to 13 points is declared the Village Crone.
Play as a witch gathering ingredients to cast spells & fulfill your secret witch's schemes. Make villagers fall in love, become frogs, or teleport them to different locations.
Description:
You and your fellow players are medieval witches who have stumbled upon Wickersby, a village without a crone. Send your familiars to gather silver, soil, fire, and flour from different locations throughout the village created at setup from the modular board design. Use these ingredients and proper incantations to cast spells that turn villagers into frogs, make them fall in (or out) of love, teleport them to different locations and more. When the spells meet the conditions of your Witch's Scheme cards, score 1, 2, or 3 points, as indicated. The first witch to 13 points is declared the Village Crone.
Play as a witch gathering ingredients to cast spells & fulfill your secret witch's schemes. Make villagers fall in love, become frogs, or teleport them to different locations.
Description:
You and your fellow players are medieval witches who have stumbled upon Wickersby, a village without a crone. Send your familiars to gather silver, soil, fire, and flour from different locations throughout the village created at setup from the modular board design. Use these ingredients and proper incantations to cast spells that turn villagers into frogs, make them fall in (or out) of love, teleport them to different locations and more. When the spells meet the conditions of your Witch's Scheme cards, score 1, 2, or 3 points, as indicated. The first witch to 13 points is declared the Village Crone.
Play as a witch gathering ingredients to cast spells & fulfill your secret witch's schemes. Make villagers fall in love, become frogs, or teleport them to different locations.
Description:
You and your fellow players are medieval witches who have stumbled upon Wickersby, a village without a crone. Send your familiars to gather silver, soil, fire, and flour from different locations throughout the village created at setup from the modular board design. Use these ingredients and proper incantations to cast spells that turn villagers into frogs, make them fall in (or out) of love, teleport them to different locations and more. When the spells meet the conditions of your Witch's Scheme cards, score 1, 2, or 3 points, as indicated. The first witch to 13 points is declared the Village Crone.
Vampires & Hunters square off in a brutal turf war in this highly competitive card-driven combat game.
Description:
The town of Blackwood is in a struggle for its survival. A battle rages between the living and the undead. You lead a team of Vampires or Hunters into different locations to try to sway the battle to your side. Save the bystanders, or turn them, and they will help you in the next battle. Win the most bystanders in the most locations to lead your side to victory.
Unleash powerful and intricate card combinations to attack your opponent. Unique decks and abilities give each side the advantage, or so they think. As powers vary by day and night, strategize on how best to overcome the attacks of the other team, without dying in the process.
Work together in this cooperative tower defense game to defend the castle against goblins, orcs, & trolls!
Description:
In this cooperative tower defense game, you must work together to defend your castle from the Monsters that advance each round. You trade cards, attack monsters, possibly rebuild walls and definitely work together to defend the castle.
If all the towers fall, everyone loses. If there is at least one tower standing when all the monsters in the game have been killed, everyone wins.
Work together in this cooperative tower defense game to defend the castle against goblins, orcs, & trolls!
Description:
In this cooperative tower defense game, you must work together to defend your castle from the Monsters that advance each round. You trade cards, attack monsters, possibly rebuild walls and definitely work together to defend the castle.
If all the towers fall, everyone loses. If there is at least one tower standing when all the monsters in the game have been killed, everyone wins.
Work together in this cooperative tower defense game to defend the castle against goblins, orcs, & trolls!
Description:
In this cooperative tower defense game, you must work together to defend your castle from the Monsters that advance each round. You trade cards, attack monsters, possibly rebuild walls and definitely work together to defend the castle.
If all the towers fall, everyone loses. If there is at least one tower standing when all the monsters in the game have been killed, everyone wins.