The game of Uno that you know and love, but amped up with homestyle rules that bring speed and skill to the table. This ain't your granny's Uno... unless you have a very remarkable and caffeinated grandmother. A knowledge of Spanish counting for values of "one" is preferred. Generic tickets and walk-ins are welcome!
Everyone in the Motley knew Tatiana was trouble when she showed up. Everyone but Charlie. When she vanished into the hedge, everyone else said "good riddance." Then the ransom note came and Charlie went off after her. And tempting as it is to leave him to his fate, there is the bother with the Oaths and all. That and he's the only one with the key to the hollow. (This is the same as Firebird? Sweet in a different system)
A forgotten wonder from the First Age has ripped itself from the clutches of the Wyld. Can your off-the-books squad of Exalts tame it and turn the tide for the Gold Faction before Heaven knows it's there?
A forgotten wonder from the First Age has ripped itself from the clutches of the Wyld. Can your off-the-books squad of Exalts tame it and turn the tide for the Gold Faction before Heaven knows it's there?
Give into peer pressure, learn to play GURPS, all of the cool kids are doing it. GURPS, allows you to create characters, not stereotypes. We’ll go over the game mechanics and character creation. Next play a multi-genera adventure where you can’t go home again, because home never existed. In “We’ve Lost Homeline†players have to figure out who screwed up the Multiverse and prevented your home timeline from existing.
For years Tir Tangier, Confederate American States, UCAS, and NAN have shared North America with bare tolerance for each other. However, an ambitious new statesman wants to improve relations and open borders. A summit of great American powers has been called in Erie City. What can go wrong? Role-playing and espionage stressed.