Rules will be taught. Based on Carcassonne, players vie for control of cities, roads, flocks, and temples by using the tiles to create the dynamic play area and by placing followers on the tiles. New features compared to Carcassonne include oases (which award 1 additional point to that road for each oasis), a one-time use "prophet" for each player which doubles the value of a completed city for that player, a simplified field scoring with each sheep in the field adding 2 points and each wolf subtracting 2 points, and a new scoring mechanism for temples. Additionally, players can forgo the placement of a follower on the board to move the Ark around the tiles and award 1 point to the owner of each follower it passes.
Rules will be taught. Each card represents a different âmorphedâ animal. The game balances luck and skill, with a fair amount of the former. However, each animal has a special ability, which adds to the flavor and strategy. Prize given.
Buckaroo Banzai and the Hong Kong Cavaliers have finally ended their long standing feud with the World Crime League after defeating Hanoi Xang and his top lieutenants. With John Warfon dead, this leaves them free to pursue purely altruistic goals and put to test the most ambitious experiment the group has ever tackled. Every watermelon dies, but not every watermelon truly livesâ¦
Rules will be taught. Who could guess that the Boston Tea Party was much more complicated than history tells? You are one of the groups of men tossing tea into the bay. Well not your boss's tea, just everyone else's. Of course, squishing your oppenents dock workers is fun, too. From the creator of Wiz War comes this fast-paced, easy to learn game.
This is a homerules mashup of FASA original Crimson Skies and old-school Car Wars to create a high-octane bullet-riddled shootout in the streets of Old Chicago... as it might have been in a Crimson Skies/pulp fiction world. Armor-plated Packards! Model A Fords with twin 50s bolted to the hood! Tommy Guns! Gasoline and dynamite!
This is a homerules mashup of FASA original Crimson Skies and old-school Car Wars to create a high-octane bullet-riddled shootout in the streets of Old Chicago... as it might have been in a Crimson Skies/pulp fiction world. Armor-plated Packards! Model A Fords with twin 50s bolted to the hood! Tommy Guns! Gasoline and dynamite!
Join us for the inaugural run of the Thunderbolt, the first steam powered train guaranteed to get you from Boston to California in under three days.
Role playing stressed in this Deadlands Adventure.
Rules will be taught. In this card game based on the Great Dalmutti, you work your way up the corporate ladder (i.e. mess with the other guys) and become the Big Boss (where you get to dump on everyone else). The object is to get rid of all your cards. The game is very fast paced and light hearted.
1791 - French coast on the English Channel. Some may be seeking to escape the affection of Madame Guillotine, and others interested in feeding her lust for blood, leaving open the possibility for some simple little greed â with all those people losing their heads, thereâs profit for all. Any area on an ocean coast lends itself to pirates and, last I checked, there is something called a Deep One which loves to live by the coast (ever tried to kill one with a musket?). In short, there are several plot lines â some of which I may have just given you â and others Iâm not revealing. For more information, contact me (Warren Dimock) at gamesbayou@aol.com.
Scouts on high adventure! Hiking in the wilderness! Watching the stars at night. Hey! How did these girls get into our patrol? Wait a minute, what is that plaid glow in the sky? Why is the compass pointing down? Where did our leaders go and if they are missing, can we eat their food? Should Crew 23 select "Zombie" as it's unit totem? Find out, the boys (and girls) in the Crew are waiting for you!