A strategy game in which you pit your campaign skills against other players, vying for electoral votes & ultimately, the Presidency of the United States!
Description:
The confetti is flying, the champagne is flowing, you have just accepted your party's nomination for President of the United States. Whether in teams with your running mate or one-on-one, it's up to you to sway the voting public in your favor using cards to advertise, campaign, host events, raise funds, register voters, travel, and debate the important issues facing the nation. The candidate that best manages their resources and connects with the public on key issues will win the presidency! Carefully designed to avoid creating real controversy around the table, Campaign Trail provides an entertaining and engaging experience for ALL players – political junkie or not.
A strategy game in which you pit your campaign skills against other players, vying for electoral votes & ultimately, the Presidency of the United States!
Description:
The confetti is flying, the champagne is flowing, you have just accepted your party's nomination for President of the United States. Whether in teams with your running mate or one-on-one, it's up to you to sway the voting public in your favor using cards to advertise, campaign, host events, raise funds, register voters, travel, and debate the important issues facing the nation. The candidate that best manages their resources and connects with the public on key issues will win the presidency! Carefully designed to avoid creating real controversy around the table, Campaign Trail provides an entertaining and engaging experience for ALL players – political junkie or not.
A strategy game in which you pit your campaign skills against other players, vying for electoral votes & ultimately, the Presidency of the United States!
Description:
The confetti is flying, the champagne is flowing, you have just accepted your party's nomination for President of the United States. Whether in teams with your running mate or one-on-one, it's up to you to sway the voting public in your favor using cards to advertise, campaign, host events, raise funds, register voters, travel, and debate the important issues facing the nation. The candidate that best manages their resources and connects with the public on key issues will win the presidency! Carefully designed to avoid creating real controversy around the table, Campaign Trail provides an entertaining and engaging experience for ALL players – political junkie or not.
A strategy game in which you pit your campaign skills against other players, vying for electoral votes & ultimately, the Presidency of the United States!
Description:
The confetti is flying, the champagne is flowing, you have just accepted your party's nomination for President of the United States. Whether in teams with your running mate or one-on-one, it's up to you to sway the voting public in your favor using cards to advertise, campaign, host events, raise funds, register voters, travel, and debate the important issues facing the nation. The candidate that best manages their resources and connects with the public on key issues will win the presidency! Carefully designed to avoid creating real controversy around the table, Campaign Trail provides an entertaining and engaging experience for ALL players – political junkie or not.
A strategic, route-building race in which you purchase hubs to connect start & end cities. Timing is key, as what you own may be taken from you. Winning player gets to keep the copy of the game!
Description:
You are a shipping magnate who is racing to purchase hubs around the world and transport goods from one corner of the map to the other. Move fast to create your trans-world network of hubs, for if you wait too long, you may lose that key hub and have to pay precious points to your opponent. You can choose to buy it back, but it is now more expensive, costing valuable time and resources. Of course, you could decide to steal one of their key hubs instead, or simply create a different route. If you control the hubs, you control the game. Time to fly the not-so-friendly skies!
A strategic, route-building race in which you purchase hubs to connect start & end cities. Timing is key, as what you own may be taken from you. Winning player gets to keep the copy of the game!
Description:
You are a shipping magnate who is racing to purchase hubs around the world and transport goods from one corner of the map to the other. Move fast to create your trans-world network of hubs, for if you wait too long, you may lose that key hub and have to pay precious points to your opponent. You can choose to buy it back, but it is now more expensive, costing valuable time and resources. Of course, you could decide to steal one of their key hubs instead, or simply create a different route. If you control the hubs, you control the game. Time to fly the not-so-friendly skies!
A strategic, route-building race in which you purchase hubs to connect start & end cities. Timing is key, as what you own may be taken from you. Winning player gets to keep the copy of the game!
Description:
You are a shipping magnate who is racing to purchase hubs around the world and transport goods from one corner of the map to the other. Move fast to create your trans-world network of hubs, for if you wait too long, you may lose that key hub and have to pay precious points to your opponent. You can choose to buy it back, but it is now more expensive, costing valuable time and resources. Of course, you could decide to steal one of their key hubs instead, or simply create a different route. If you control the hubs, you control the game. Time to fly the not-so-friendly skies!
A strategic, route-building race in which you purchase hubs to connect start & end cities. Timing is key, as what you own may be taken from you. Winning player gets to keep the copy of the game!
Description:
You are a shipping magnate who is racing to purchase hubs around the world and transport goods from one corner of the map to the other. Move fast to create your trans-world network of hubs, for if you wait too long, you may lose that key hub and have to pay precious points to your opponent. You can choose to buy it back, but it is now more expensive, costing valuable time and resources. Of course, you could decide to steal one of their key hubs instead, or simply create a different route. If you control the hubs, you control the game. Time to fly the not-so-friendly skies!
A strategic, route-building race in which you purchase hubs to connect start & end cities. Timing is key, as what you own may be taken from you. Winning player gets to keep the copy of the game!
Description:
You are a shipping magnate who is racing to purchase hubs around the world and transport goods from one corner of the map to the other. Move fast to create your trans-world network of hubs, for if you wait too long, you may lose that key hub and have to pay precious points to your opponent. You can choose to buy it back, but it is now more expensive, costing valuable time and resources. Of course, you could decide to steal one of their key hubs instead, or simply create a different route. If you control the hubs, you control the game. Time to fly the not-so-friendly skies!
A strategic, route-building race in which you purchase hubs to connect start & end cities. Timing is key, as what you own may be taken from you. Winning player gets to keep the copy of the game!
Description:
You are a shipping magnate who is racing to purchase hubs around the world and transport goods from one corner of the map to the other. Move fast to create your trans-world network of hubs, for if you wait too long, you may lose that key hub and have to pay precious points to your opponent. You can choose to buy it back, but it is now more expensive, costing valuable time and resources. Of course, you could decide to steal one of their key hubs instead, or simply create a different route. If you control the hubs, you control the game. Time to fly the not-so-friendly skies!