After a life spent saving the world, they want you to pass the torch and rest! Your party retires, unwillingly, to find unexpected new challenges! There's fight in these old bones, still.
You are the leaders of your Clan, having fled your homeland into the wilderness of Dragon Pass. What dangers await you in your new home, and how will your people survive?
Description:
Banished from your homeland, your clan has survived great hardships in their journey to the dangerous lands of Dragon Pass. There are few of you now, less than a hundred from your once-mighty clan have survived the journey. They look to you, the elders who form the Clan Ring, for direction, leadership, and protection. Together you will guide your clan into Dragon Pass, found a new village, and explore the lands nearby. But you are not alone in Dragon Pass. Other settlers, Elder Races have lived here for centuries while no humans dared settle here, monsters of chaos seeking to unmake the world, and many other dangers besides await your people in your new home. Will your people thrive in their new home, or will history forget your clan ever existed?
A new hellhole has opened in the hinterlands and your Firehold is dispatching you and your Malice to combat the Monstryn escaping from within and contain the threat before it becomes an invasion.
Description:
You are a FangKnight, reborn as a Vampire through Uncanny Ritual and the blood of one of the Lords of your kind. Sworn to serve the Crown alongside your fellow Fangs in the Amarantha Order, you garrison the mighty Fireholds, fortresses built over the maws of Hell itself, and defend those within against the Monstryn that come from below. Together with your fellow FangKnights of the other Blood Hosts, you form Malices, groups of FangKnights dedicated to the cause. Word has reached your Firehold that a new Hellhole has opened in the Hinterlands, and you are the closest Firehold able to respond to the threat. Your Malice is being dispatched with all the men that can be spared to contain the Monstryn escaping the Hellhole and stop them from ravaging the countryside. Come try out the new game from the team at Lostlorn Games and the Mind of Mark Rein-Hagen, creator of the World of Darkness.
Don't be afraid of the crunch! Come play a quick round of Hero System, the longest running and most popular superheroic RPG, see what combat is like, and take it for a test drive!
Don't be afraid of the crunch! Come play a quick round of Hero System, the longest running and most popular superheroic RPG, see what combat is like, and take it for a test drive!
Your party of level 20 adventurers must defend the city of Waterdeep and stop the invasion of giant monstrosities
Description:
Level 20 one-shot! Your characters must defend the city of Waterdeep from a hoard of invading tarrasques, and close the portal connecting your beloved metropolis with a strange far off planet. This adaptation of the James Introcaso's famous adventure will run about 3.5 hours and is intended to be a stressful, exciting, and silly power fantasy. I will have pre-generated level 20 characters, but feel free to bring your own. Stats should be using point buy or standard array, feats are allowed, and any official race and class are permitted. Outfit your characters with magic items including 1 legendary, 1 very rare, and 1 uncommon from any WOTC product. I'm definitely open to non-WOTC classes, just want to avoid strange builds that sideline other players. I run light hearted games, and while I would love to teach new players, this isn't a good adventure for that.
Your party of level 20 adventurers must defend the city of Waterdeep and stop the invasion of giant monstrosities
Description:
Level 20 one-shot! Your characters must defend the city of Waterdeep from a hoard of invading tarrasques, and close the portal connecting your beloved metropolis with a strange far off planet. This adaptation of the James Introcaso's famous adventure will run about 3.5 hours and is intended to be a stressful, exciting, and silly power fantasy. I will have pre-generated level 20 characters, but feel free to bring your own. Stats should be using point buy or standard array, feats are allowed, and any official race and class are permitted. Outfit your characters with magic items including 1 legendary, 1 very rare, and 1 uncommon. I run light hearted games, and while I would love to teach new players, this isn't a good adventure for that.