You have only to take the massive gem set in the forehead of the giant statue and then leave the temple. And hopefully survive.
Description:
Tasked by your chief in raiding the vile temple of a conquering Lunar goddess, you have only to take the massive gem set in the forehead of the giant statue. And hopefully survive to bring home any other treasure you can find there as you rededicate the temple to benevolent Earth goddesses. Pregenerated adventurers provided. Suitable for first time players of RuneQuest: Roleplaying in Glorantha.
You have only to take the massive gem set in the forehead of the giant statue and then leave the temple. And hopefully survive.
Description:
Tasked by your chief in raiding the vile temple of a conquering Lunar goddess, you have only to take the massive gem set in the forehead of the giant statue. And hopefully survive to bring home any other treasure you can find there as you rededicate the temple to benevolent Earth goddesses. Pregenerated adventurers provided. Suitable for first time players of RuneQuest: Roleplaying in Glorantha.
You have only to take the massive gem set in the forehead of the giant statue and then leave the temple. And hopefully survive.
Description:
Tasked by your chief in raiding the vile temple of a conquering Lunar goddess, you have only to take the massive gem set in the forehead of the giant statue. And hopefully survive to bring home any other treasure you can find there as you rededicate the temple to benevolent Earth goddesses. Pregenerated adventurers provided. Suitable for first time players of RuneQuest: Roleplaying in Glorantha.
Alliances between enemies is always difficult. But such are the demands of Chivalry.
Description:
After the Saxon victory at Netley Marsh, King Cerdic of Wessex is ready to make his play for the High Kingship, like his father Vortigern before him. Opposing him are the young player-knights, who must turn to a former adversary to strike an unexpected alliance.(King Arthur Pendragon RPG, 4-6 players, 4 hour, pre-gens provided.)
Alliances between enemies is always difficult. But such are the demands of Chivalry.
Description:
After the Saxon victory at Netley Marsh, King Cerdic of Wessex is ready to make his play for the High Kingship, like his father Vortigern before him. Opposing him are the young player-knights, who must turn to a former adversary to strike an unexpected alliance.(King Arthur Pendragon RPG, 4-6 players, 4 hour, pre-gens provided.)
The Adventure of the Three Damosels of the Fountain
Summary:
Errant knights eagerly ride to Camelot for the Christmas Court when they are suddenly waylaid by a mysterious lady. She offers three strange challenges and promises glory!
Description:
It is the Age of Romance. Arthur's Kingdom has been at peace for many years and chivalry is in full flower. Errant knights eagerly ride to Camelot for the Christmas Court when they are suddenly waylaid by a mysterious lady. She offers three strange challenges and promises glory and rich rewards should the knights prevail. But who are these challenges really for? A new power, it seems, is on the rise.
Your tribe needs representation during a ritual challenge. As your tribe's recent victory at Dangerford prepared you for this contest?
Description:
The watch-tower called Storm's Eye stands at the southern ranges of the Stael Hills, near the Boulder Ruins, and has long been contested over by the Colymar and Malani Tribes. You and your fellow adventurers must represent your tribe in a ritual challenge to determine who wins the right to this sacred stronghold! (3 to 6 players per table) Pre-gens provide. About four hours.
Your tribe needs representation during a ritual challenge. As your tribe's recent victory at Dangerford prepared you for this contest?
Description:
The watch-tower called Storm's Eye stands at the southern ranges of the Stael Hills, near the Boulder Ruins, and has long been contested over by the Colymar and Malani Tribes. You and your fellow adventurers must represent your tribe in a ritual challenge to determine who wins the right to this sacred stronghold! (3 to 6 players per table) Pre-gens provide. About four hours.
Your tribe needs representation during a ritual challenge. As your tribe's recent victory at Dangerford prepared you for this contest?
Description:
The watch-tower called Storm's Eye stands at the southern ranges of the Stael Hills, near the Boulder Ruins, and has long been contested over by the Colymar and Malani Tribes. You and your fellow adventurers must represent your tribe in a ritual challenge to determine who wins the right to this sacred stronghold! (3 to 6 players per table) Pre-gens provide. About four hours.
You come across a clan where the adults fluctuate wildly in emotions and the clan spirit seem to be sick. Only the heroes are capable of going on a heroquest to resolve the issue.
Description:
Vasana and her band come across a clan stronghold where the adults wildly fluctuate in emotions and the clan spirit seem to be sick or going insane. Only the heroes are capable of going on a heroquest to resolve the issue.