In this dice management and tile placement game, the player who is able to build - and market - the most magnificent manor will be victorious!
Description:
World-renowned property developers Mundane Manors Inc. are tired of making the same old boring "dream" homes! The corporate suits are looking to rebrand, and they've challenged you, their designers, to dream BIG and create the most lavish homes ever imagined. Over four rounds, players will use their dice to bid for blueprints, earn advertising space, collect Inspiration tokens and give early tours of their manor. All leading up to the final round where it's time for the Grand Opening of their completed manors - in the hopes of earning the most praise from the community. The player who gets the most prestige (Victory Points) is the winner!
In this dice management and tile placement game, the player who is able to build - and market - the most magnificent manor will be victorious!
Description:
World-renowned property developers Mundane Manors Inc. are tired of making the same old boring "dream" homes! The corporate suits are looking to rebrand, and they've challenged you, their designers, to dream BIG and create the most lavish homes ever imagined. Over four rounds, players will use their dice to bid for blueprints, earn advertising space, collect Inspiration tokens and give early tours of their manor. All leading up to the final round where it's time for the Grand Opening of their completed manors - in the hopes of earning the most praise from the community. The player who gets the most prestige (Victory Points) is the winner!
A game of deduction, each player creates a story to get most of the players to guess their role and secret. Each player must also listen to what others have to say and prove their detective finesse.
Description:
How much can you tell about a person from their clothes or moods? Is it possible to work out their occupation or secret by what they have in their bag? That's what you'll have to do. Answer five questions and listen carefully to what others have to say about themselves. Try to guess who's who and become the shrewdest detective ever!
A game of deduction, each player creates a story to get most of the players to guess their role and secret. Each player must also listen to what others have to say and prove their detective finesse.
Description:
How much can you tell about a person from their clothes or moods? Is it possible to work out their occupation or secret by what they have in their bag? That's what you'll have to do. Answer five questions and listen carefully to what others have to say about themselves. Try to guess who's who and become the shrewdest detective ever!
A game of deduction, each player creates a story to get most of the players to guess their role and secret. Each player must also listen to what others have to say and prove their detective finesse.
Description:
How much can you tell about a person from their clothes or moods? Is it possible to work out their occupation or secret by what they have in their bag? That's what you'll have to do. Answer five questions and listen carefully to what others have to say about themselves. Try to guess who's who and become the shrewdest detective ever!
A game of deduction, each player creates a story to get most of the players to guess their role and secret. Each player must also listen to what others have to say and prove their detective finesse.
Description:
How much can you tell about a person from their clothes or moods? Is it possible to work out their occupation or secret by what they have in their bag? That's what you'll have to do. Answer five questions and listen carefully to what others have to say about themselves. Try to guess who's who and become the shrewdest detective ever!
A game of deduction, each player creates a story to get most of the players to guess their role and secret. Each player must also listen to what others have to say and prove their detective finesse.
Description:
How much can you tell about a person from their clothes or moods? Is it possible to work out their occupation or secret by what they have in their bag? That's what you'll have to do. Answer five questions and listen carefully to what others have to say about themselves. Try to guess who's who and become the shrewdest detective ever!
A game of deduction, each player creates a story to get most of the players to guess their role and secret. Each player must also listen to what others have to say and prove their detective finesse.
Description:
How much can you tell about a person from their clothes or moods? Is it possible to work out their occupation or secret by what they have in their bag? That's what you'll have to do. Answer five questions and listen carefully to what others have to say about themselves. Try to guess who's who and become the shrewdest detective ever!
A game of deduction, each player creates a story to get most of the players to guess their role and secret. Each player must also listen to what others have to say and prove their detective finesse.
Description:
How much can you tell about a person from their clothes or moods? Is it possible to work out their occupation or secret by what they have in their bag? That's what you'll have to do. Answer five questions and listen carefully to what others have to say about themselves. Try to guess who's who and become the shrewdest detective ever!
In the 1920s and 1930s the interwar period known as the Interbellum, Furnace becomes more challenging, more complex, and truly global.
Description:
Welcome to the age of jazz and airships, streamliners and stock market crashes, electricity and the first skyscrapers. Build your own intricate game engine using the new text effects and Manager tokens, go all-in for sought-for companies and admire the finest Industrial Art Deco, Constructivism and Bauhaus buildings from all over the world.