Taught by multiple Golden Demon winner Aaron Lovejoy, this class will cover basic to advanced weathering techniques for vehicles as well as your everyday trooper. From rust and dust to chipped paint. Techniques taught will include the use of fun stuff like salt, hair spray, sponges and other various weird painting tools! What to bring: paints and brushes. Also feel free to bring your current work for critique!
Taught by multiple Golden Demon winner Aaron Lovejoy, this class will cover basic to advanced weathering techniques for vehicles as well as your everyday trooper. From rust and dust to chipped paint. Techniques taught will include the use of fun stuff like salt, hair spray, sponges and other various weird painting tools! What to bring: paints and brushes. Also feel free to bring your current work for critique!
Weathering with Acrylics, Dry Pigments & Oil Paints
Description:
Add military modeling techniques to your painting skills to achieve fast and realistic effects. Use dry pigments and oil paints for weathering vehicles and scenic bases, create realistic mud/dust effects, cover pipes and surfaces with rust, or easily simulate burned effects on exhaust pipes.
Oww... Your head hurts. It's hard to think. You woke up in a cafeteria, wearing hospital scrubs, but you can't remember if you're staff or an inmate. Inmate? Wait... this is an insane asylum?
Investigative Edwardian Gothic Horror Introductory Event designed to introduce players and new characters to the Fellowship of the White Star campaign of Earth, 1907. The pre-generated characters contained in the event fit the adventure the best; if they are not used, the players will need to supply their own role-playing reason for being there. (I-301)
Investigative Edwardian Gothic Horror Introductory Event designed to introduce players and new characters to the Fellowship of the White Star campaign of Earth, 1907. The pre-generated characters contained in the event fit the adventure the best; if they are not used, the players will need to supply their own role-playing reason for being there. (I-301)
Investigative Edwardian Gothic Horror Introductory Event designed to introduce players and new characters to the Fellowship of the White Star campaign of Earth, 1907. The pre-generated characters given in the event fit the adventure the best; if they are not used, the players will need to supply their own role-playing reason for being there. (I-301)
Open Design's unique approach to game design, and its roster of talented authors, has earned it multiple ENnie Awards and the coveted Diana Jones Award for Excellence in Gaming. Come hear what they've got planned for the future -- and how you can see your name in print.
Come check out what's new and exciting with Catalyst Game Labs this year! New games to learn about and a few other cool things CGL wants to share with you!