The year is 1932, the place Miami. You are to board the SS Dark Lady to find an artifact lost at sea. You will realize some things should be left at sea.
Three years for a sequel?! Well, I’ve been busy. Anyway, the Gladiators are needed to stop ... something. You didn’t really expect me to give anything away.
Strange creatures walk the streets of 1888 London. Ancient cults are preparing for the coming of Cthulhu. Only your group of time-travellers can save Earth.
A second Seal of Repulsion exists! So continues the Prophecy Corrupth! To keep this final seal intact, your elite troop must defeat Razides, Templars, even Illian.
Lunge down mine shafts, twist around never-ending tunnels and fight your way past robotic menaces. All in a true 360 degree 30 environment guaranteed to turn heads as well as stomachs!
Drow and Duergar gather for a special trading mission to the furthest reachest of the Underdark. Deep in the chilling depths of the Sunless Sea, aboleth await!