A group of disparate occultists gather at an auction promising to sell esoteric secrets. What will you do to acquire that knowledge? What will you do when you get it?
Six strangers find themselves in a deserted seaside town. When strange and terrifying things begin to happen, they may find they have more in common than they thought....
Six strangers find themselves in a deserted seaside town. When strange and terrifying things begin to happen, they may find they have more in common than they thought....
Six strangers find themselves in a deserted seaside town. When strange and terrifying things begin to happen, they may find they have more in common than they thought....
It is 1956, rock & roll music is taking over, & the mafia wants a piece of the action. There may be something far more insidious at work in the world of music studios than just the mafia.
Description:
The year is 1956, rock and roll music is taking over, and the mafia wants a piece of the action. There may be something far more insidious at work in the world of music studios and record distribution than just the mafia.
There's cold that chills you to the bone & then there's cold that chills your soul. Flesh freezes at -18 degrees Fahrenheit. Can you survive the night?
Supernatural evil is found lurking in the shadows of the gaming convention. Can a small group of attendees stop what's unfolding before it's too late?
Description:
This game will be run using the World of Darkness core rules for mortals. The game will emphasize: teamwork, combat, & investigation of the paranormal as Players take on the role of a group of convention goers coming together to thwart a dark plot unfolding around them. New players are welcome! The WoD core rules are easy to learn and provide a great interface with the game world. Because player characters will be limited to mortals, the learning curve will be very small and should not provide a problem to even those new to RPG's in general. That being said please don't expect the game to be easy. Quick wits, clever tactics, & a fair bit of luck will be needed as your characters delve deeper into the undercurrent of what's really going on at the convention.
Supernatural evil is found lurking in the shadows of the gaming convention. Can a small group of attendees stop what's unfolding before it's too late?
Description:
This game will be run using the World of Darkness core rules for mortals. The game will emphasize: teamwork, combat, & investigation of the paranormal as Players take on the role of a group of convention goers coming together to thwart a dark plot unfolding around them. New players are welcome! The WoD core rules are easy to learn and provide a great interface with the game world. Because player characters will be limited to mortals, the learning curve will be very small and should not provide a problem to even those new to RPG's in general. That being said please don't expect the game to be easy. Quick wits, clever tactics, & a fair bit of luck will be needed as your characters delve deeper into the undercurrent of what's really going on at the convention.
When a group of friends go on a hunting expedition in the dead of winter, things get messy. It isn't the booze nor the strained past...
Description:
When a group of friends go out on a hunting expedition in the dead of winter, things get messy. It isn't the booze nor the strained past....it’s the howling and the blood. You are now the hunted...