The USS Gagarin finds a derelict Romulan science vessel in orbit of an alien megastructure of unknown origin. It falls to your away team to investigate what happened.
Description:
The USS Gagarin is an Intrepid class exploration vessel on an extended deep space tour. Vulcan Captain Nirak runs a tight and efficient ship, and prefers to accomplish away missions in the same efficient manner. The Captain uses specialized teams for specialized tasks, and you are part of Gamma Team. If it’s dangerous, you’re the ones to do it. Game will be run through Discord, and character sheets and player handouts will be provided through Discord as PDF and Word documents.
The USS Gagarin finds a derelict Romulan science vessel in orbit of an alien megastructure of unknown origin. It falls to your away team to investigate what happened.
Description:
The USS Gagarin is an Intrepid class exploration vessel on an extended deep space tour. Vulcan Captain Nirak runs a tight and efficient ship, and prefers to accomplish away missions in the same efficient manner. The Captain uses specialized teams for specialized tasks, and you are part of Gamma Team. If it’s dangerous, you’re the ones to do it. Game will be run through Discord, and character sheets and player handouts will be provided through Discord as PDF and Word documents.
An RPG with some similarities to D&D (2d20 system) but in space! This session is meant for new players interested in trying out the game.
Description:
Everything you need will be provided to you. Discord will have any relevant information/game sheets you require for the game. Just check out Modiphius' youtube videos listed below prior to the session.
The Ferengi have annexed Delta IV. The USS Lennon-McCartney will deliver ambassadors Lwaxana Troi and Grand Nagus Zek to Delta IV for deliberations. Unfortunately, the Romulans are hatching a plot.
Description:
The Romulans are hatching a plot to ensure the negotiations don't happen and the Ferengi and Federation will be launched into war with one another. This game uses the 2d20 system. Knowledge of the system is not required. Basic knowledge of the Star Trek knowledge is highly required.
This unique one-shot will give you the chance to step into a strange new world, to seek out new life and new civilizations. Let’s boldly enjoy a game of Star Trek together.
This unique one-shot will give you the chance to step into a strange new world, to seek out new life and new civilizations. Let’s boldly enjoy a game of Star Trek together.
The Klingons are pulling out of the Khitomer Accords. Nowhere is this felt more than on Narendra Station in the Shackleton Expanse, which is co-run by the Federation and the Klingons.
Description:
Amongst the chaos, spies are operating to steal Klingon and Federation secrets. Can the crew of the USS Lennon-McCartney catch the spies? This game uses the 2d20 system. Knowledge of the system is not required. Basic knowledge of the Star Trek knowledge is highly required.
The U.S.S. Thunderchild received a mysterious distress signal from an anomalous cloud near the Azure Nebula. The signature of the signal is that of the Kobayashi Maru, but this is not a simulation!
Description:
This scenario presents a mystery that brings the famous Starfleet simulation of the Kobayashi Maru out of the academy and into a real encounter. But how is that possible. This is the era of The Next Generation, so not within the original timeline. Yet, the signal is still broadcasting the S.O.S. from within the anomalous cloud. To make matters worse, this is coming from the neutral zone between the United Federation of Planets, the Klingon Empire and the Romulan Star Empire. What can go wrong that has the potential to go wrong? Can the crew of the U.S.S. Thunderchild solve they mystery without ruffling any feathers of warbirds or birds of prey?
The crew of the U.S.S. Umiak responds to a distress call broadcasting from the colony on Stallas 2 and discovers that the inhabitants are locked in conflict.
Description:
The crew of the U.S.S. Umiak responds to a distress call broadcasting from the colony on Stallas 2 and discovers that the inhabitants are locked in conflict. The crew must rescue the civilians who sent the signal and get them to safety, while, at the same time, discover the cause of the revolt.
The U.S.S. Enterprise-J, a Universe-class vessel, is en route to the Andromeda Galaxy when a string of murders threatens to destabilize ship operations.
Description:
Players will take the role of Senior Department heads in charge of tracking down who (or what) is responsible for these murders and putting a stop to them. Character and reference sheets will be provided. Players will need to bring their own dice, including at least one d20 and one d6.