PCs are sent to map the Storval Stairs and ensure it provides a safe route to the Storval Rise. Through diplomacy or steel they must ensure access to the location. For characters of Levels 7-11.
Description:
The PCs are sent to map the Storval Stairs and ensure the stairs provide a safe route to the Storval Rise from Magnimar, but upon their arrival, they find the ancient site claimed and “ruled” by the self-proclaimed King of the Storval Stairs. Only through guile, diplomacy, or cold steel will the Pathfinders ensure access to iconic Thassilonian location.
PCs are sent to map the Storval Stairs and ensure it provides a safe route to the Storval Rise. Through diplomacy or steel they must ensure access to the location. For characters of Levels 7-11.
Description:
The PCs are sent to map the Storval Stairs and ensure the stairs provide a safe route to the Storval Rise from Magnimar, but upon their arrival, they find the ancient site claimed and “ruled” by the self-proclaimed King of the Storval Stairs. Only through guile, diplomacy, or cold steel will the Pathfinders ensure access to iconic Thassilonian location.
PCs are sent to map the Storval Stairs and ensure it provides a safe route to the Storval Rise. Through diplomacy or steel they must ensure access to the location. For characters of Levels 7-11.
Description:
The PCs are sent to map the Storval Stairs and ensure the stairs provide a safe route to the Storval Rise from Magnimar, but upon their arrival, they find the ancient site claimed and “ruled” by the self-proclaimed King of the Storval Stairs. Only through guile, diplomacy, or cold steel will the Pathfinders ensure access to iconic Thassilonian location.
PCs are sent to map the Storval Stairs and ensure it provides a safe route to the Storval Rise. Through diplomacy or steel they must ensure access to the location. For characters of Levels 7-11.
Description:
The PCs are sent to map the Storval Stairs and ensure the stairs provide a safe route to the Storval Rise from Magnimar, but upon their arrival, they find the ancient site claimed and “ruled” by the self-proclaimed King of the Storval Stairs. Only through guile, diplomacy, or cold steel will the Pathfinders ensure access to iconic Thassilonian location.
PCs are sent to map the Storval Stairs and ensure it provides a safe route to the Storval Rise. Through diplomacy or steel they must ensure access to the location. For characters of Levels 7-11.
Description:
The PCs are sent to map the Storval Stairs and ensure the stairs provide a safe route to the Storval Rise from Magnimar, but upon their arrival, they find the ancient site claimed and “ruled” by the self-proclaimed King of the Storval Stairs. Only through guile, diplomacy, or cold steel will the Pathfinders ensure access to iconic Thassilonian location.
PCs are sent to map the Storval Stairs and ensure it provides a safe route to the Storval Rise. Through diplomacy or steel they must ensure access to the location. For characters of Levels 7-11.
Description:
The PCs are sent to map the Storval Stairs and ensure the stairs provide a safe route to the Storval Rise from Magnimar, but upon their arrival, they find the ancient site claimed and “ruled” by the self-proclaimed King of the Storval Stairs. Only through guile, diplomacy, or cold steel will the Pathfinders ensure access to iconic Thassilonian location.
PCs are sent to map the Storval Stairs and ensure it provides a safe route to the Storval Rise. Through diplomacy or steel they must ensure access to the location. For characters of Levels 7-11.
Description:
The PCs are sent to map the Storval Stairs and ensure the stairs provide a safe route to the Storval Rise from Magnimar, but upon their arrival, they find the ancient site claimed and “ruled” by the self-proclaimed King of the Storval Stairs. Only through guile, diplomacy, or cold steel will the Pathfinders ensure access to iconic Thassilonian location.
PCs are sent to map the Storval Stairs and ensure it provides a safe route to the Storval Rise. Through diplomacy or steel they must ensure access to the location. For characters of Levels 7-11.
Description:
The PCs are sent to map the Storval Stairs and ensure the stairs provide a safe route to the Storval Rise from Magnimar, but upon their arrival, they find the ancient site claimed and “ruled” by the self-proclaimed King of the Storval Stairs. Only through guile, diplomacy, or cold steel will the Pathfinders ensure access to iconic Thassilonian location.
PCs are sent to map the Storval Stairs and ensure it provides a safe route to the Storval Rise. Through diplomacy or steel they must ensure access to the location. For characters of Levels 7-11.
Description:
The PCs are sent to map the Storval Stairs and ensure the stairs provide a safe route to the Storval Rise from Magnimar, but upon their arrival, they find the ancient site claimed and “ruled” by the self-proclaimed King of the Storval Stairs. Only through guile, diplomacy, or cold steel will the Pathfinders ensure access to iconic Thassilonian location.
PFS Intro 1: First Steps—Part I: In Service to Lore
Summary:
Your first mission as a Pathfinder agent, the Grand Lodge sends you on a number of missions throughout Absalom, pitting you against traps, thieves, and unruly devils, all in the pursuit of knowledge.
Description:
This scenario is available only for characters of Level 1.