4-round. Predrafted army (24 hex, 800 point limit), each player must control within 4 hexes & 100 points of their teammate. Prizes awarded.
Description:
4-round. Predrafted Heroscape army (24 hex, 800 point limit), where each player must control within 4 hexes and 100 points of their teammate. Each player must buy a ticket. (2 per team). Prizes awarded, but not solely on who wins.
Players bring FOUR, pre-drafted 440 point Heroscape armies. Army Size is limited to 16 figures.
Description:
Open to all players, 28 positions. 4 round swiss with one game final, if necessary. Players bring FOUR, pre-drafted 440 point Heroscape armies, no Marvel. Army Size is limited to 16 figures. No card can be used more than once across all 4 armies; multiple commons allowed. Players assign the value 1 - 4 to their armies; army # will be drawn at random each round until all 4 are used. The final will be Pick Your Poison.
Players bring pre-drafted 500 point Heroscape (no Marvel) army. Please note there is no start zone limit.
Description:
28 positions. 4 round swiss style tournament with a final if needed. Players bring order markers, wound markers, dice, cards, and a pre-drafted 500 point Heroscape (no Marvel) army. Please note there is no start zone limit. The tournament is played in one hour rounds.
Open to all players, 28 positions. 4 round swiss with one game final, if necessary. Players bring a pre-drafted 400 point Heroscape army, no Marvel. Army size is limited to 16 figures. Each player will have a Glyph of Brandar to defend. Players can win by ending a turn with one of their figures unengaged and on the opponent’s Glyph. Tournament is played in one hour rounds.
Players will be switching armies w/their opponent for every match. Reverse the Whip! Bring the same army from Day 1.
Description:
Players will be switching armies with their opponent for every match. Reverse the Whip!! Day 2 players bring the same army they played on Day 1. Can you beat the army that got you to Day 2? four times in a row? Others will be using your figures and cards; if you don’t want people touching your stuff, do not play in this event.
The Main Event! Players bring a pre-drafted 460 point Heroscape army
Description:
The Main Event! Players bring a pre-drafted 460 point Heroscape army, (no Marvel) army size is limited to 16 figures. Open to all players, 56 positions. 5 round Swiss style tournament with the top 16 players advancing to Day 2. The tournament is played in one hour rounds. See Day 2 for additional details and Day 2 rules.
Bring an 800-point draft pool. At the start of each game, there will be a dice-off between the players. The winner of the dice-off can decide to either draft 1 card/unit from the combined draft pool of both players, or defer the choice to their opponent. After one person has drafted 1 card/unit, players will alternate drafting 2 cards/units per person until they reach the point/figure limit listed below. Figures must be placed in the start zones as they are drafted. Players are allowed to drop figures as they draft, but cannot add or subtract figures once they are placed in the start zones. Airborne Elite/Retchets start off the board as normal and count towards your figure limit. 400 points 16 figure limit
All Army Cards MUST be from the same Valkyrie General. The Valkrill units will be classified as Utgar for this event.
Description:
War of the Valkyrie Generals! Players bring a pre-drafted 500 point Heroscape army, no Marvel. Army size is limited to 24 figures. All Army Cards MUST be from the same Valkyrie General. The Valkrill units will be classified as Utgar for this event. The tournament is played in one hour rounds. The highest ranked player for each Valkyrie General wins prizes.
Players bring a pre-drafted 600pt Heroscape army that does not include squad units, no Marvel. Open to all players, 28 positions. Army cannot exceed 12 figures.
Description:
Players bring a pre-drafted 600 point Heroscape army that does not include squad units, no Marvel. Open to all players, 28 positions. 4 round Swiss tournament with 1 game final. Army cannot exceed 12 figures. The tournament is played in one hour rounds.