Bring a 490pt army (18 figure limit, no Marvel). 5-round swiss style tournament, with rounds 2 & 4 played Reverse the Whip (using your opponent's army). Top 16 players advance to finals.
Description:
Players bring a 490pt army (18 figure limit, no Marvel). 5-round swiss style tournament, with rounds 2 & 4 played Reverse the Whip (using your opponent's army). Top 16 players advance to finals.
Bring the same 490pt army from day 1 of the Main Event (18 figure limit, no Marvel). 4-round single elimination style tournament, with rounds 1 & 3 played Reverse the Whip (using your opponent's army). Prizes awarded as long as everyone plays nice.
4-round tournament. Bring a pre-drafted 600pt army (16 figure limit, no Marvel). The army MUST include at least 450 points worth of Large and/or Huge figures.
Description:
16-player, 4 round tournament. Players bring a pre-drafted 600pt army (16 figure limit, no Marvel). The army MUST include at least 450 points worth of Large and/or Huge figures. Prizes awarded.
4-round tournament. Bring a 500-600pt army (20 figure limit, no Marvel). Rounds 1 & 3 played using your opponent's army.
Description:
Open to all players, 16-player 4-round tournament. Bring a 500-600pt army (20 figure limit, no Marvel). Your army must contain at least 500 points, but no more than 600 points. Rounds 1 & 3 played using your opponent's army. Prizes awarded.
4-round. 800 point army (18 hex, no Marvel, no uncommons), using only unique figures. Each player must control within 4 hexes & 200 points of their teammate.
Description:
4-round. 800 point army (18 hex, no Marvel, no uncommons), using only unique figures (squads and/or heroes). Each player must control within 4 hexes & 200 points of their teammate. Each player must buy a ticket (2 per team). 16 team slots (32 players)