Open to all players, 32 positions. 5 round swiss style tournament with no final. Players bring order markers, wound markers, dice, cards, and a pre-drafted 550 point Heroscape army that does not exceed 24 hexes. Armies MAY Marvel Heroscape units. The tournament is played in one hour rounds using 3rd edition rules. Prizes awarded to the top three finishers.
32 positions. 5 round swiss style tournament with no final. Players bring order markers, wound markers, dice, cards, and a pre-drafted 450 point Heroscape (no Marvel) army that does not exceed 24 hexes. Tournament is played in one hour rounds using 3rd edition rules. Prizes awarded to the top three finishers.
32 positions. Single elimination. Players bring order markers, wound markers, dice, cards, and a pre-drafted 500 point Heroscape (no Marvel) army that includes only Unique Heroes. The tournament is played in one hour rounds using 3rd edition rules. Prizes awarded to the top 4 finishers.
32 positions. 5 round swiss style tournament with no final. Players bring order markers, wound markers, dice, cards, and a pre-drafted 400 point Heroscape (no Marvel) army that does not exceed 24 hexes. All Army Cards MUST be from the same world. (Earth, Feylund, Valhalla, Marr, etc..) For the purposes of this event, Warden 816 will be from Alpha Prime. The tournament is played in one hour rounds. Prizes awarded to the top three finishers.