1 player acts as game master, revealing the maze-like dungeon piecemeal as the players wander. The other players take on a character & venture forth into dungeons on fantasy quests.
1 player acts as game master, revealing the maze-like dungeon piecemeal as the players wander. The other players take on a character & venture forth into dungeons on fantasy quests.
1 player acts as game master, revealing the maze-like dungeon piecemeal as the players wander. The other players take on a character & venture forth into dungeons on fantasy quests.
1 player acts as game master, revealing the maze-like dungeon piecemeal as the players wander. The other players take on a character & venture forth into dungeons on fantasy quests.
1 player acts as game master, revealing the maze-like dungeon piecemeal as the players wander. The other players take on a character & venture forth into dungeons on fantasy quests.
1 player acts as game master, revealing the maze-like dungeon piecemeal as the players wander. The other players take on a character & venture forth into dungeons on fantasy quests.
1 player acts as game master, revealing the maze-like dungeon piecemeal as the players wander. The other players take on a character & venture forth into dungeons on fantasy quests.
Dungeon crawler, just on a board. Similar to a dimmed down DnD or Diablo. RPG aspect of non-linear quests.
Description:
Game Title: Hero Quest GM's Name: TJ Allen Game Type: Boardgame Number of Players: 3-5 Description: Go back 30 years to the game that gave birth to tabletop minature games like Warhammer. Take control of your hero and engage the forces of Zargon on the Emperors behalf. Make your way through ruined temples, dark labrynths, and magical castles. Orcs, goblins, and other dangers lurk at every corner. Will you control magic as the wizard or rely on shield and sword like the barbarian or knight? Prehaps a bit of both as the elven enchantress. To be a champion requires teamwork, to stand alone is to invite defeat. (Veterans and new players welcome. Easy rule set explained in first few rounds. Mint condition set with expansions.)
Dungeon crawler, just on a board. Similar to a dimmed down DnD or Diablo. RPG aspect of non-linear quests.
Description:
Game Title: Hero Quest GM's Name: TJ Allen Game Type: Boardgame Number of Players: 3-5 Description: Go back 30 years to the game that gave birth to tabletop minature games like Warhammer. Take control of your hero and engage the forces of Zargon on the Emperors behalf. Make your way through ruined temples, dark labrynths, and magical castles. Orcs, goblins, and other dangers lurk at every corner. Will you control magic as the wizard or rely on shield and sword like the barbarian or knight? Prehaps a bit of both as the elven enchantress. To be a champion requires teamwork, to stand alone is to invite defeat. (Veterans and new players welcome. Easy rule set explained in first few rounds. Mint condition set with expansions.)