This romp takes the characters to the Venusian aerostat of Parvarti. While Parvarti is well known as a place of lust and pleasure, what they encounter involves little of that!
As gatecrashers based out of Portal, your job is to go new places, see exciting new things, and occasionally even make money doing it. When word comes down that Crisis, a distant research station run by the Planetary Consortium, has failed to check in but for a brief final message, you are asked to jump through the gate and find out why. The final transmission intercepted contained only the three words 'The dark comes.'
As gatecrashers based out of Portal, your job is to go new places, see exciting new things, and occasionally even make money doing it. When word comes down that Crisis, a distant research station run by the Planetary Consortium, has failed to check in but for a brief final message, you are asked to jump through the gate and find out why. The final transmission intercepted contained only the three words 'The dark comes.'
As gatecrashers based out of Portal, your job is to go new places, see exciting new things, and build your rep while doing it. When word comes down that Crisis, a distant research station run by the Planetary Consortium, has failed to check in but for a brief final message, you are asked to jump through the gate and find out why. The final transmission intercepted contained only the three words 'The dark comes.'
As gatecrashers based out of Portal, your job is to go new places, see exciting new things, and occasionally even make money doing it. When word comes down that Crisis, a distant research station run by the Planetary Consortium, has failed to check in but for a brief final message, you are asked to jump through the gate and find out why. The final transmission intercepted contained only the three words 'The dark comes.'
You are part of a team of Direct Action operatives, sent to retrieve a wayward scientist who has stolen a xenoartifact from the Pathfinder hypercorp. You’ve tracked him to the Flytrap, a run-down station at the Earth-Luna L1 point, but will have to contend with the station’s inhabitants, vicious mercenaries, and the scientist himself, before you can finish the job.
You are part of a team of Direct Action operatives, sent to retrieve a wayward scientist who has stolen a xenoartifact from the Pathfinder hypercorp. You’ve tracked him to the Flytrap, a run-down station at the Earth-Luna L1 point, but will have to contend with the station’s inhabitants, vicious mercenaries, and the scientist himself, before you can finish the job.
You are part of a team of Direct Action operatives, sent to retrieve a wayward scientist who has stolen a xenoartifact from the Pathfinder hypercorp. You’ve tracked him to the Flytrap, a run-down station at the Earth-Luna L1 point, but will have to contend with the station’s inhabitants, vicious mercenaries, and the scientist himself, before you can finish the job.
You are part of a team of Direct Action operatives, sent to retrieve a wayward scientist who has stolen a xenoartifact from the Pathfinder hypercorp. You’ve tracked him to the Flytrap, a run-down station at the Earth-Luna L1 point, but will have to contend with the station’s inhabitants, vicious mercenaries, and the scientist himself, before you can finish the job.
The characters are hired to provide security and oversight for a pampered scion of an inner system hyperelite family on his grand tour of the solar system. He’s determined to make this a rager of a party for him and his posse, his father is hoping the characters can make it more of a learning experience for the young man. Which one will it end up being?