You have been recruited by the Arcana Pansophical to retrieve a lost relic: a Vestige of Divergence rumoured to be hidden in the ruins of Wrettis, once the stronghold of a powerful dark mage.
The haven of Elventree is in peril! Children have been abducted and monsters have been sighted. You must descend into caverns below the local spring to find the cause.
Description:
Children have been abducted, monsters have breached the town perimeter, and one of the village’s druids has gone missing. The local spring seems to be a source of these problems, and you must to descend into it to explore the caverns below. Are you a match for the threats beneath Elventree’s feet?
The adventurers are on a storm-wracked ship, seeking the island of a long-forgotten, abandoned temple to the Sea Demon.
Description:
The adventurers are on a storm-wracked ship, seeking the island of a long-forgotten, abandoned temple to the Sea Demon. An extinct people sacrificed wealth and their own criminals and rulers there to quell the demon’s wrath. Untold treasure is said to just be lying there. Are your heroes bold or ruthless enough to claim it? Written by Shane Ivey and illustrated by Kurt Komoda, The Sea Demon’s Gold is an adventure for the Fifth Edition of the world’s most popular fantasy role-playing game. Its encounters are built to take five adventurers from 1st to 2nd level—if they are brave enough.
An unbound quasit uses a house of charity to collect souls from unwitting charity seekers. Can he be stopped?
Description:
The Soularium sits in a back alley in the Temple District. Ostensibly it is a house of charity, a place where the downtrodden come and are received with open arms but in truth it is the lair of Q’xetl, an unbound quasit who is collecting souls. When he gathers enough, he plans to use them to bargain himself into a higher position in the Abyss.
Welcome to a labyrinth of mayhem, mirth, and mystery! Only the most experienced and cunning adventurers can survive this good, old-fashioned dungeon crawl.
Description:
Hallister Mohn has found a key to the fabled Tower of Gax, a labyrinth of mayhem, mirth and mystery! Only the most experienced and cunning adventurers can survive this good, old-fashioned dungeon crawl--how much loot will you escape with. For 5th level characters. Bring your own or use a pre gen. You will also need a good enough Internet connection to support voice and screen sharing via Discord--as well as a Discord account.
Needing the sacred waters of a holy spring to purify an artifact, our heroes must contend with a mob of trolls, and the sinister puppet masters that control them.
Description:
The Band of the Nine-Tailed Fox are a veteran party of slayers who may have found a way to bring back the gods, and are backtracking the path of the great heroes who sealed away the God of Lies over 300 years ago. Their latest adventure finds them at a sacred shrine to the elven goddess of love, beauty, passion, and war, Alliel. They hope to purify an important artifact in the springs there. It should be simple, except for the mob of trolls that has taken over the holy site, and the sinister agents pulling their strings. 12th level characters provided. Game will be run through Discord, and character sheets and player handouts will be provided through Discord as PDF and Word documents. D&D Beyond recommended for reference to spells, and magic items.
Under Bane's leadership, the Nefarious Coalition has been plotting against Northwestern Dalelands since last fall. When an orchestrated attack knocks on Dagger Falls' gates, you must choose a side.
Under Bane's leadership, the Nefarious Coalition has been plotting against Northwestern Dalelands since last fall. When an orchestrated attack knocks on Dagger Falls' gates, you must choose a side.
Under Bane's leadership, the Nefarious Coalition has been plotting against Northwestern Dalelands since last fall. When an orchestrated attack knocks on Dagger Falls' gates, you must choose a side.