Play at least 2 of 4 Adventurers League mini-adventures set in the city of Port Nyanzaru. New players welcome! Level up for our Epic on Saturday (RPG18144212)!
Description:
Often called the “Gateway to Chult”, the exotic city of Port Nyanzaru is built upon a landscape both mystifying and marvelous. However, the city’s vibrant beauty is overshadowed by a mysterious scourge that plagues all within the land. Can the divergent forces within the city discover the truth before all are overcome by this growing threat?
Play at least 2 of 4 Adventurers League mini-adventures set in the city of Port Nyanzaru. New players welcome! Level up for our Epic on Saturday (RPG18144212)!
Description:
Often called the “Gateway to Chult”, the exotic city of Port Nyanzaru is built upon a landscape both mystifying and marvelous. However, the city’s vibrant beauty is overshadowed by a mysterious scourge that plagues all within the land. Can the divergent forces within the city discover the truth before all are overcome by this growing threat?
Play at least 2 of 4 Adventurers League mini-adventures set in the city of Port Nyanzaru. New players welcome! Level up for our Epic on Saturday (RPG18144212)!
Description:
Often called the “Gateway to Chult”, the exotic city of Port Nyanzaru is built upon a landscape both mystifying and marvelous. However, the city’s vibrant beauty is overshadowed by a mysterious scourge that plagues all within the land. Can the divergent forces within the city discover the truth before all are overcome by this growing threat?
Play at least 2 of 4 Adventurers League mini-adventures set in the city of Port Nyanzaru. New players welcome! Level up for our Epic on Saturday (RPG18144212)!
Description:
Often called the “Gateway to Chult”, the exotic city of Port Nyanzaru is built upon a landscape both mystifying and marvelous. However, the city’s vibrant beauty is overshadowed by a mysterious scourge that plagues all within the land. Can the divergent forces within the city discover the truth before all are overcome by this growing threat?
Pirates! Dastardly ne'er-do-wells have been spotted just outside of the harbor! A Tier 1 & 2 Adventurers League Epic featuring multiple game tables all going after the same objective.
Description:
Not content with scratching a living off of the rich port city’s scraps, pirates are making for the city by land and sea. But Port Nyanzaru is far from defenseless; pick up a yklwah, climb aboard a dinosaur, or man the wall; but whatever you do, don’t let those rapscallions into the city! Epics feature multiple tables all playing separate games, but working towards the same objective. Play with up to 70 other gamers, new players welcome! Tiers 1 & 2 available. You can also play our other AL games on Thursday or Friday to level-up a new character to Tier 2!
Explore the world of Re in this adventure setting created by Rare Elements Foundry. Use real unique coins to aid you in your quest to rid the world from the Blight.
Description:
In the beginning all was stillness and quiet on the cold ground we have come to know as Ré
Then came the fires and warmth, heralding the creation of the Great Barrier that marks the extent of this realm. Within its circumference, waves washed and the ground swelled to merge patchwork lands made of pieces stolen from Earth’s many eras into a new, bound landscape sealed of from normal space and time.
Here, magically evolved creatures rose from the ground to form a new civilization. One where humans are the minority and not the only creatures capable of intelligent thought. One where adventure means more than just winning the battle, because unexpected results may follow the choices you make.
Especially if you’re holding one of the coins forged in the blazes of the Foundry. For these coins are not just valuable; they’re magic.
A temple nearby seems to have inherited a strange tiefling child, but they are not known for doing well with children. The child is only 5, but the clergy seems too harsh with them.
Description:
Want a DM who wants to know your pronouns? Who wants to you to feel safe playing a queer character? DM Tom is running Dungeons and Dragons 5E and just might be the one for you!
Todd has gone missing. Todd is, incidentally, the teenage aasimar son of the local brewer's guild leader. His fathers would very much like you to find Todd & bring him home. Can you do it?
The introductory adventure to the Curse of Strahd. When 2 children ask you to help get the monsters out of their house, sometimes they should be taken seriously.
When the beneficent dragon who protects the five towns disappears, wells and streams turn fowl, herds are found dead, and travellers go missing.
Description:
The elders of the five towns are calling for heroes to travel to the Dragonmaw cave and discover what's become of their protector. Sadly, there are few heroes to be found. This adventure is a playtest for 0-level rules for D&D 5th edition as well as rules for PC animal companions and familiars.