Bandits have been tracked to an old keep near the Mountains. The local lord has put up a generous bounty. Since your money and mead have just run dry, the bandits' luck has just run out.
Description:
Bandits responsible for disrupting trade in the region have been tracked to an old keep near the Algoran Mountains. The local lord has put up a generous bounty and ceded rights to anything found there. Since the money and mead have just run dry, it looks like the bandits' luck has just run out. Free custom d6 given to each player.
Bandits have been tracked to an old keep near the Mountains. The local lord has put up a generous bounty. Since your money and mead have just run dry, the bandits' luck has just run out.
Description:
Bandits responsible for disrupting trade in the region have been tracked to an old keep near the Algoran Mountains. The local lord has put up a generous bounty and ceded rights to anything found there. Since the money and mead have just run dry, it looks like the bandits' luck has just run out. Free custom d6 given to each player.
A mudslide unearths a strange set of dwarven runes. Could this be the final resting place of the Mad King Haddrick and his followers?
Description:
Legends tell of Haddrick, the mad Dwarven king who enthralled his followers and disappeared deep into the depths of the world. Centuries later, a mudslide unearths a passageway that may lead the adventurers to the final resting place of the king and his followers. What secrets will be unearthed? What treasures revealed? Is this perhaps and entrance to a reforged Dwarven kingdom or an entrance to death in the Underdark? Free custom d6 given to each player.
A mudslide unearths a strange set of dwarven runes. Could this be the final resting place of the Mad King Haddrick and his followers?
Description:
Legends tell of Haddrick, the mad Dwarven king who enthralled his followers and disappeared deep into the depths of the world. Centuries later, a mudslide unearths a passageway that may lead the adventurers to the final resting place of the king and his followers. What secrets will be unearthed? What treasures revealed? Is this perhaps and entrance to a reforged Dwarven kingdom or an entrance to death in the Underdark? Free custom d6 given to each player.
Bandits open the labyrinth under the mountain. Goblins, orcs, & worse are on the war path & could destroy the bar, the bartender, and worst of all the booze.
Description:
Bandits unwittingly opened the doors of a labyrinth under the Algoran Mountains. Now, goblins, orcs, and worse are ready to take to the war path and leave the region burnt and barren. You could run. But, if they make it out, the bar, the bartender, and, worst of all the booze, might be destroyed! Some things are worth fighting for! Free custom d6 given to each player.
Bandits open the labyrinth under the mountain. Goblins, orcs, & worse are on the war path & could destroy the bar, the bartender, and worst of all the booze.
Description:
Bandits unwittingly opened the doors of a labyrinth under the Algoran Mountains. Now, goblins, orcs, and worse are ready to take to the war path and leave the region burnt and barren. You could run. But, if they make it out, the bar, the bartender, and, worst of all the booze, might be destroyed! Some things are worth fighting for! Free custom d6 given to each player.