The rumors are true! The secret cave of the mystics holds a hoard of treasure vast enough to buy the kingdom 7 times over.
Description:
The rumors are true! The secret cave of the mystics holds a hoard of treasure vast enough to buy the kingdom seven times over. Gold coins piled as high as snow banks! Gleaming swords and jewel-encrusted wands crackling with arcane energy! Precious gems as large as your fist! The only thing standing between your present circumstances and a life of fabulous wealth is a pesky, slumbering elder god with a penchant for consuming entire worlds, an endless army of vat-grown hybrid monstrosities, a veritable tidal wave of disembodied eyes with awesome powers, giant acid worms, and a curse with the power to rip the still-living eyes from your skull. Do you have the mettle to stare down a god or will your eyes forever adorn the vault of The One Who Watches From Below? The winner of the Mystery Map Adventure Design Competition!
Fantastic level 1 adventure, perfect for introducing players to the richness of the system at low levels. Players of all experience levels welcome.
Description:
A fantastic level 1 adventure, perfect for introducing players to the richness of the system at low-levels. Players of all experience levels welcome. It has been years since the last virgin was sacrificed: and now the pit beast awakens once more! Every generation it stumbles forth on undulating tentacles from its resting place deep below the great ravine, its towering blubbery mass ravaging the land before returning to slumber for decades. But this time is different. The Great Beast strikes with intelligence: bands of faceless gray-robed men emerge from the tenebrous depths, herding the beast's roaming tentacles before them. The enigmatic people of the pit live despite the passage of ages! The earth shakes each night as they herd the primordial tentacles ever further, while the villagers ask: is any man brave enough to put the sword to this menace?
The Quaking City of Crescent Cliff is 1 of the more interesting features within the shifting reddish-purple dunes of the Wastelands.
Description:
The Quaking City of Crescent Cliff is one of one of the more interesting features within the shifting reddish-purple dunes of the Purple Planet's Wastelands. A desolate, ruined alabaster metropolis sheltered by a large glassy-black cliff, its mystique comes from accounts that the ruins change shape and move with occasional earthquakes. Inside, the PCs discover an outpost which holds a key to the frequent tremors and an enemy within its depths. As the party prepares to journey onward, they discover there is one creature they have overlooked. This adventure is designed for 4th level characters.
Tomb of the Immortal Kahl: A Purple Planet Adventure
Summary:
Discovering a once-hidden passage in the Ancestor Peaks, the PCs enter the tomb.
Description:
Discovering a once-hidden passage in the Purple Planet's Ancestor Peaks, the PCs enter the tomb of the Immortal Kahl. The party must survive deadly chambers fraught with alien life and technologies while unraveling the tomb's mysteries. Ultimately, the party faces a choice unlike any encountered before, and a reward which will change them forever. This adventure is part of the Tombs of the Ancients supplement for Peril on the Purple Planet, and is designed for 4th level characters.
The 2nd level bonus adventure included in DCC #82 Bride of the Black Manse (by Harley Stroh). This session will be run by the adventure's author.
Description:
The 2nd level adventure which was added as a bonus adventure for DCC #82 Bride of the Black Manse, by veteran author Harley Stroh. This session will be run by its author, Edgar Johnson. In this adventure, players will contend with serpent-men, fiendish traps, and fell, corrupting magic. Ultimately, they will have descend into an ancient crypt, to face a long-dead serpentman named Xiuhcoatl, who first appeared in DCC #16 Curse of the Emerald Cobra. In this reprise, Xiuhcoatl is back: bigger and badder, and thirsty for blood.
The 2nd level bonus adventure included in DCC #82 Bride of the Black Manse (by Harley Stroh). This session will be run by the adventure's author.
Description:
The 2nd level adventure which was added as a bonus adventure for DCC #82 Bride of the Black Manse, by veteran author Harley Stroh. This session will be run by its author, Edgar Johnson. In this adventure, players will contend with serpent-men, fiendish traps, and fell, corrupting magic. Ultimately, they will have descend into an ancient crypt, to face a long-dead serpentman named Xiuhcoatl, who first appeared in DCC #16 Curse of the Emerald Cobra. In this reprise, Xiuhcoatl is back: bigger and badder, and thirsty for blood.
The Ghost Ice has shattered, revealing hints at deeper mysteries entombed within its icy grasp. Strange machines & wonderful horrors stir beneath.
Description:
Eons-old secrets slumber beneath the forbidden Ghost Ice. Since the time of the Elders, the local tribes have shunned the crawling glacier, knowing it as taboo land that slays all who tread its frigid expanse. Now, the Ghost Ice has shattered, revealing hints at deeper mysteries entombed within its icy grasp. Strange machines and wonderful horrors stir beneath the ice. A level 1 adventure. It also includes new material for judges who want to send their adventurers in a Stone Age setting!
Trapped within a sorcerer's ever-shifting maze, harried by horrors from every side. A 0-level funnel of desperate survival where no 2 sessions are the same! Drop-ins welcome; play until you die!
Description:
Join us for the first annual DCC RPG Tournament! Trapped within a sorcerer's dread oubliette, armed only with trade goods and their wits, your 0-level PCs must rely on their creativity to survive. This session is first come, first serve with generic tickets. Drop-ins are welcome throughout the session; play your PC until he dies, then the next player tags in! Check the leader board at our booth to track your score! Can your beggar, armed only with a crutch and a shiv, escape the Seven Pits? What use will the fishwife find for her bundle of stinking cod? And which PC got the chicken? Loot your friends' bodies and keep moving, for doom stalks the Seven Pits of Sezrekan!
Trapped within a sorcerer's ever-shifting maze, harried by horrors from every side. A 0-level funnel of desperate survival where no 2 sessions are the same! Drop-ins welcome; play until you die!
Description:
Join us for the first annual DCC RPG Tournament! Trapped within a sorcerer's dread oubliette, armed only with trade goods and their wits, your 0-level PCs must rely on their creativity to survive. This session is first come, first serve with generic tickets. Drop-ins are welcome throughout the session; play your PC until he dies, then the next player tags in! Check the leader board at our booth to track your score! Can your beggar, armed only with a crutch and a shiv, escape the Seven Pits? What use will the fishwife find for her bundle of stinking cod? And which PC got the chicken? Loot your friends' bodies and keep moving, for doom stalks the Seven Pits of Sezrekan!
Trapped within a sorcerer's ever-shifting maze, harried by horrors from every side. A 0-level funnel of desperate survival where no 2 sessions are the same! Drop-ins welcome; play until you die!
Description:
Join us for the first annual DCC RPG Tournament! Trapped within a sorcerer's dread oubliette, armed only with trade goods and their wits, your 0-level PCs must rely on their creativity to survive. This session is first come, first serve with generic tickets. Drop-ins are welcome throughout the session; play your PC until he dies, then the next player tags in! Check the leader board at our booth to track your score! Can your beggar, armed only with a crutch and a shiv, escape the Seven Pits? What use will the fishwife find for her bundle of stinking cod? And which PC got the chicken? Loot your friends' bodies and keep moving, for doom stalks the Seven Pits of Sezrekan!