The wedding of Helfang’s nephew and Raven Heart’s daughter is close at hand, but all is not well in the lands of the north. You have once again been called upon to aid the Kingdom’s allies in the north.
The Keynote Speaker for the exclusive Mage Convention is missing. Attempts to learn why magically have backfired. The players must investigate the old fashioned way.
You have been charged with contacting the lizardmen who have been exiled by their brethren to the catacombs that lie beneath Worter Danai. Are you courageous enough to meet this challenge?
You are off to Festival Day. Is it your first after your Ascension? You will have an opportunity to learn a new craft or skill, buy and sell items, join the military, various guilds, secret societies, etc.
You are off to Festival Day. Is it your first after your Ascension? You will have an opportunity to learn a new craft or skill, buy and sell items, join the military, various guilds, secret societies, etc.
By Frank Cassarino. This is the introduction module to the Crimson Valor campaign, a sequel of the Song of the Sea campaign. Captain Hunter sailed into the West leaving behind his two children, the newest privateers on the seas. New ships, new captains, and new peril...
By Kristin Wetherholt. Following clues from various Syrneth sites, the Captain seeks an uncharted island. What creatures will you face? What traps will test your skill? What secrets will you discover? And what does the Captain hope to find? Only time will tell.
By Frank Cassarino. Must have played CV01 or CV02. Queen Elaine has given the Captain the task of hunting down a Montaigne spy. Who is this man, how did he leave, and where did he go? Is this hunt for a man, or a ghost?
By Frank Cassarino. Must have played CV01 or CV02. Queen Elaine has given the Captain the task of hunting down a Montaigne spy. Who is this man, how did he leave, and where did he go? Is this hunt for a man, or a ghost?