6 People. 6 Roles. 1 Way to Escape. Can you make it out before you all die? Or will one of you make it out alive?
Description:
Six people wake up locked in a horror show, knowing that they have to get out. But there's a catch: their kidnapper devised deadly puzzles and traps to ensure only one would live to tell the tale. Can you find a way to defy him? Or are you going to be stuck until you perish?
A family is brutally murdered & the only survivor is a small child named Maggie O'Byrne. The evidence suggests that the killer was after Maggie.
Description:
A family is brutally murdered, and the only survivor is a small child named Maggie O'Byrne. The evidence suggests that the killer was after Maggie. Can the investigators of the Anika Bay Police Department figure out why Maggie was targeted? Can they track down the murderer before Maggie becomes a victim, and who else will die before he, she, or it is stopped? Run by The Wrecking Crew and The Dead Gamers Society.
Discover the slightly skewed & fabulous cousin to the World of Darkness - the Glitterverse. Join some heroic nerds down at the Horton's where they eat donuts, drink coffee, & fight the Big Bad.
The shipyards were never a place to hang out after dark, but recently many people have gone missing. It's gotten so bad that people are refusing to go to work.
Description:
The shipyards were never a place to hang out after dark, but recently many people have gone missing. Its gotten so bad that people are refusing to go to work, which could severely hamper the Houston economy in the coming weeks. Recently police found pools of blood, but there were so many different specimens there was no real good way to determine if it belonged to anyone who had gone missing. *All characters can only use rules from the core WOD book and Second Sight (approval pending) Run by The Wrecking Crew and The Dead Gamers Society.
You're working for a non-profit organization travelling halfway around the world to provide food for the hungry. Of course, they didn't tell you exactly WHAT you're supposed to be feeding.
A group of disparate occultists gather at an auction promising to sell esoteric secrets. What will you do to acquire that knowledge? What will you do when you get it?
As demons, werewolves, & the Created can you put aside your differences long enough to overcome their challenges, or will you unwittingly advance their enemies’ plans to the detriment of all?
Description:
The dramatic and epic conclusion of the events Home Is Where The Machine Is; Hail to the Tsar, Baby; and No Strings On Me. Characters collide to confront the problems plaguing their territories and spheres of influence. Can demons, werewolves, and the Created put aside differences (real or imagined) long enough to overcome their challenges, or will they unwittingly advance their enemies’ plans to the detriment of all? Players from previous linked events (RPG1689583 Home Is Where The Machine, RPG1689586 Hail to the Tsar, RPG1689587 No Strings On Me) will be given priority seating to continue the story. Run by The Wrecking Crew and The Dead Gamers Society.
Until recently, Woodbridge academy was known as one of the most respected private schools in Anika Bay. That all changed on the night of the Big Dance.
Description:
Until recently, Woodbridge academy was known as one of the most respected private schools in Anika Bay. That all changed on the night of the Big Dance. Police are calling the incident the result of a crazed cult, or maybe a teenage prank gone horribly wrong. As parents of former students, you need answers. What will you find at the now barricaded and defunct school? With few known survivors of that fateful night, you'll have to rely on your wits and perhaps a little bit of luck to uncover the horrible truth. Run by The Wrecking Crew and The Dead Gamers Society.