Pulp Cthulhu in a wealthy Connecticut town, 1928. Kidnappers, baby snatching cultists, or alien abductors - what's happening to the local children? Find out - and please, try not to get eaten!
It is 1928 and you have been invited to the housewarming party of Enfield Irving, a dear friend, who has built a large manse upon Beacon Isle. Rumors are that he will make a big announcement. Could it be an engagement to the lovely Emily Hull-Beaumont?! The stormy weather won’t keep you from attending this party, even if the night seems more eerily black and the stars glitter in strangely unsettling ways.
Mister Beau Dee is concerned. Several Skulls have recently been murdered – funny that these didn’t occur until he secured a collection of six artifacts. With the “cover” his annual Harvest Festival, Mr. Dee has invited some of his closest friends to view these artifacts and stop any further bloodshed.
Mister Beau Dee is concerned. Several Skulls have recently been murdered – funny that these didn’t occur until he secured a collection of six artifacts. With the “cover” his annual Harvest Festival, Mr. Dee has invited some of his closest friends to view these artifacts and stop any further bloodshed. Classic 1920s.
From the vault of Gen Con’s past: The Miskatonic Board of Directors has instituted a new staff policy to encourage and support research being done in the name of Miskatonic: every staff and faculty member must participate in a least on research project each year. The year is ending and you don’t like the idea of having your pay docked – only three studies left: a pain study, a malaria study, and a sleep study. Zzzzz.
From the vault of Gen Con’s past: The Miskatonic Board of Directors has instituted a new staff policy to encourage and support research being done in the name of Miskatonic: every staff and faculty member must participate in a least on research project each year. The year is ending and you don’t like the idea of having your pay docked – only three studies left: a pain study, a malaria study, and a sleep study. Zzzzz.
The Cold War grabs the headlines, but beneath the consciousness of 1950s American society another war rages. Pharmaceutical companies employ secret labs, human experimentation, industrial espionage, and even murder to build their empires. Rumor says a rival is about to make a lucrative breakthrough; you're paid to ensure that doesn't happen.
The Cold War grabs the headlines, but beneath the consciousness of 1950s American society another war rages. Pharmaceutical companies employ secret labs, human experimentation, industrial espionage, and even murder to build their empires. Rumor says a rival is about to make a lucrative breakthrough; you're paid to ensure that doesn't happen.
The journey to the west drew more than just panhandlers. Families, emigrants from all nations heard the call to expansion and hopped a train. Crossing the Rockies by rail, however, sometimes proves dangerous. Will you make it to the coast safe and sound? Or will you be swallowed up by the harsh winters of Cray Canyon?
The journey to the west drew more than just panhandlers. Families, emigrants from all nations heard the call to expansion and hopped a train. Crossing the Rockies by rail, however, sometimes proves dangerous. Will you make it to the coast safe and sound? Or will you be swallowed up by the harsh winters of Cray Canyon?