The Prince of Boccorro & his entourage must escape a beseiged keep & a treacherous attack in order to maintain the line of nobility.
Description:
You were attending a week-long party on Boccorro, an island off the coast of Castille and home of King Branco of the Cormellar line of Castillian and Portagan nobles. The king is having a celebration for Prince Amaral, Heir Honored of Boccorro, having reached his age of ascension. Everything was going grand until the morning you heard the thunder of ship's guns and the report of rifles. Somehow, you think the screams of panic, fires and booming sounds of fusillades was *not* a planned part of the celebration...
The few Iron Princes willing to meet have come together to discuss the fate of Eisen in the face of an impending Ussuran invasion. Can they set aside their differences long enough to save Eisen?
Description:
John Wick Presents debuts its new larp system at Gencon, with three days of immersive gaming. Council of Princes is the culmination of the weekend, where the Heroes will help decide the fate of Eisen. The circumstances of this event are still unknown, influenced by the Heroes' actions in the Freiburg Haunting events, where the Heroes must decide how to handle a strange disturbance to the land. Participation in the previous events is unnecessary. Join us in our grand finale for the Gencon weekend and help us decide how Eisen will answer this threat in an afternoon of swashbuckling adventure and political intrigue.
What darkness haunts the fields of the dead outside Frieburg? All that's left is corpses & survivors, & it's sometimes hard to tell the two apart.
Description:
John Wick Presents debuts its new larp system at Gencon, with three days of immersive gaming. Freiburg Haunting sets up the events of the weekend by introducing the Heroes to Eisen and a strange mystery occurring around Freiburg. The Heroes must decide how best to handle what they find. This event will lead into the final event, Council of Princes, and Hero actions will influence story elements. Join us as we explore the dark forests of Eisen in an afternoon of swashbuckling adventure.
What darkness haunts the fields of the dead outside Frieburg? All that's left is corpses & survivors, & it's sometimes hard to tell the two apart.
Description:
John Wick Presents debuts its new larp system at Gencon, with three days of immersive gaming. Freiburg Haunting sets up the events of the weekend by introducing the Heroes to Eisen and a strange mystery occurring around Freiburg. The Heroes must decide how best to handle what they find. This event will lead into the final event, Council of Princes, and Hero actions will influence story elements. Join us as we explore the dark forests of Eisen in an afternoon of swashbuckling adventure.
Missed out playing any of the currently-released adventures? This end-of-the-con event is player's choice of Episodes 1-14.
Description:
Showed up to another HoA event with generics and couldn’t get in? Had a conflicting event for the one adventure you’re missing? Well then DOMINGO GIGANTE! is for you. This end-of-the-con event is player's choice of Episodes 1-14.
Put away your blade & extend your pinky; the ruler of Rancho Soldano is having a party. And you have an invitation. We recommend you join this campaign by playing a Flashback adventure first.
Description:
In Episode 10: Command Performance, characters will have to put away their blades, put up their noses and extend their pinkies as the ruler of Rancho Soldano is having a party. And amazingly enough, they have an invitation. We recommend you join this campaign by first playing Flashback.
A flash so bright it blinds everyone in town? Why that could mean anything. Guess heroes will need to check into this. We recommend you join this campaign by playing a Flashback adventure first.
Description:
In Episode 11: To Light a Candle, everyone in town is blinded by a single, brilliant flash of light. While its appearance could mean anything, the townsfolk are certainly going to want the heroes to check into this. We recommend you join this campaign by first playing Flashback
A flash so bright it blinds everyone in town? Why that could mean anything. Guess heroes will need to check into this. We recommend you join this campaign by playing a Flashback adventure first.
Description:
In Episode 11: To Light a Candle, everyone in town is blinded by a single, brilliant flash of light. While its appearance could mean anything, the townsfolk are certainly going to want the heroes to check into this. We recommend you join this campaign by first playing Flashback
A mysterious senorita, a murderous madman, & it all comes back to haunt you. Who needs rest? This is the stuff of heroes! We recommend you join this campaign by playing a Flashback adventure first.
Description:
In Episode 12: Old Friends, characters get reacquainted with the señorita with the mysterious past which leads to a madman killing with impunity, and it all comes back to haunt them. Who needs rest? After all this is the stuff of heroes. We recommend you join this campaign by first playing Flashback.
A mysterious senorita, a murderous madman, & it all comes back to haunt you. Who needs rest? This is the stuff of heroes! We recommend you join this campaign by playing a Flashback adventure first.
Description:
In Episode 12: Old Friends, characters get reacquainted with the señorita with the mysterious past which leads to a madman killing with impunity, and it all comes back to haunt them. Who needs rest? After all this is the stuff of heroes. We recommend you join this campaign by first playing Flashback.