Writers discuss their Summer 2023 book releases - and how they're managing them.
Description:
Join our panel of authors, each with Summer 2023 book releases, as they discuss the process of promoting and publicizing a recent work in the current environment, on and offline, from a writer's perspective. Panelists: S E Lindberg (moderator), Erik Scott de Bie, Erin M. Evans, Howard Andrew Jones, Patrick S. Tomlinson. Track: GCWS Career.
Writers discuss dealing with exhaustion in the year 2023.
Description:
Writing and game designing are already professions built on emotional reserve and uncertainty, but these last few years have been particularly difficult. Join our panel of writers who love what they do as they discuss ways to help you rekindle your joy. Panelists: Jerry Gordon (moderator), Whitney "Strix" Beltrán, Jeremy Bernstein, Sandra Tayler. Track: GCWS Career.
Writer and artist Grace P. Fong teaches techniques for working with artists.
Description:
How do books get their covers? How do tabletop games commission art? Author-illustrator and former Magic: the Gathering designer, Grace P. Fong breaks down the components of the art brief: a technical document that instructs an artist how to turn your story idea into an image, 3D model, comic page, or any other visual medium. No matter whether you are a new designer on a game team or an experienced self-published author, this business-oriented workshop is targeted to storytellers at any stage of their career who wish to work more closely with artists. Track: GCWS Classroom.
Alexander Bevier teaches methods of writing games in a children's educational setting.
Description:
Join gamewriter Alexander Bevier as he shares his experiences with making games alongside his students of all ages. He’ll be teaching his unique approach to education-modification to illustrate how to encourage design thinking among young students. During the workshop, participants will make SuperChess characters, a game mod he's used as a key example of this approach that also creates a larger culture of design. Their examples will serve as a key takeaway. Track: GCWS Classroom.
Writers discuss the successful use of humor in speculative writing.
Description:
Humor has its place in every genre. Join our expert panel of writers as they discuss how they put humor into their science fiction, fantasy, and horror—and make it work. Panelists: Anthony W. Eichenlaub (moderator), James Farner, Chris A. Jackson, Gini Koch, R.R. Virdi. Track: GCWS Genre.
Writers discuss development and conclusion of satisfying character arcs.
Description:
Join our panel of expert writers as they discuss how to make sure your characters grow, learn, and change by your novel's end in a way that is satisfying to the reader. Panelists: Karen Menzel (moderator), Erin M. Evans, Gabrielle Harbowy, Katherine Monasterio. Track: GCWS Writing.
Expert game writers discuss practices for leading TTRPG projects.
Description:
What if you're not just writing a TTRPG, but also managing a schedule, artists, and even other writers? Join our panel of expert game writers as they discuss effective leadership of TTRPG projects. Panelists: Ajit George (moderator), Richard Dansky, Mostafa Haque, James Lowder. Track: GCWS Game Narrative.
Making Stories More Immersive Through Descriptive Writing and Subtext
Summary:
Writer and editor Toiya Kristen Finley teaches simple techniques for better incorporating descriptive writing into your work.
Description:
Descriptive writing is a great way to engage your readers’ imaginations, make your stories more immersive, and add subtext that will connect with your readers on an emotional level. This workshop with gamewriter Toiya Kristen Finley will look at several simple techniques you can use to make your writing more descriptive. There will be interactive exercises, so please bring something to work on! Track: GCWS Classroom.