A strategy card game about building your unicorn army and screwing over your competition.
Description:
Strategy card game where the goal is to build your stable up to 8 unicorns while preventing the other players from doing so by any means necessary. There are baby unicorns, basic unicorns, magical unicorns, upgrades, downgrades, instants and magic cards. Each player takes their turn by resolving any start of turn effects on any cards in their stable, then they draw one card and then may choose to either play a card or draw a second card, end by resolving any end of turn effects of cards in their stable, then it moves to the next. The game ends only when a player meets or exceeds 8 unicorn cards of any type in their stable - note all cards must be unicorns at the time and not pandas.
A strategy card game about building your unicorn army and screwing over your competition.
Description:
Strategy card game where the goal is to build your stable up to 8 unicorns while preventing the other players from doing so by any means necessary. There are baby unicorns, basic unicorns, magical unicorns, upgrades, downgrades, instants and magic cards. Each player takes their turn by resolving any start of turn effects on any cards in their stable, then they draw one card and then may choose to either play a card or draw a second card, end by resolving any end of turn effects of cards in their stable, then it moves to the next. The game ends only when a player meets or exceeds 8 unicorn cards of any type in their stable - note all cards must be unicorns at the time and not pandas.
A strategy card game about building your unicorn army and screwing over your competition.
Description:
Strategy card game where the goal is to build your stable up to 8 unicorns while preventing the other players from doing so by any means necessary. There are baby unicorns, basic unicorns, magical unicorns, upgrades, downgrades, instants and magic cards. Each player takes their turn by resolving any start of turn effects on any cards in their stable, then they draw one card and then may choose to either play a card or draw a second card, end by resolving any end of turn effects of cards in their stable, then it moves to the next. The game ends only when a player meets or exceeds 8 unicorn cards of any type in their stable - note all cards must be unicorns at the time and not pandas.
A strategy card game about building your unicorn army and screwing over your competition.
Description:
Strategy card game where the goal is to build your stable up to 8 unicorns while preventing the other players from doing so by any means necessary. There are baby unicorns, basic unicorns, magical unicorns, upgrades, downgrades, instants and magic cards. Each player takes their turn by resolving any start of turn effects on any cards in their stable, then they draw one card and then may choose to either play a card or draw a second card, end by resolving any end of turn effects of cards in their stable, then it moves to the next. The game ends only when a player meets or exceeds 8 unicorn cards of any type in their stable - note all cards must be unicorns at the time and not pandas.
A strategy card game about building your unicorn army and screwing over your competition.
Description:
Strategy card game where the goal is to build your stable up to 8 unicorns while preventing the other players from doing so by any means necessary. There are baby unicorns, basic unicorns, magical unicorns, upgrades, downgrades, instants and magic cards. Each player takes their turn by resolving any start of turn effects on any cards in their stable, then they draw one card and then may choose to either play a card or draw a second card, end by resolving any end of turn effects of cards in their stable, then it moves to the next. The game ends only when a player meets or exceeds 8 unicorn cards of any type in their stable - note all cards must be unicorns at the time and not pandas.
A strategy card game about building your unicorn army and screwing over your competition.
Description:
Strategy card game where the goal is to build your stable up to 8 unicorns while preventing the other players from doing so by any means necessary. There are baby unicorns, basic unicorns, magical unicorns, upgrades, downgrades, instants and magic cards. Each player takes their turn by resolving any start of turn effects on any cards in their stable, then they draw one card and then may choose to either play a card or draw a second card, end by resolving any end of turn effects of cards in their stable, then it moves to the next. The game ends only when a player meets or exceeds 8 unicorn cards of any type in their stable - note all cards must be unicorns at the time and not pandas.
Players take command of the heroes and armies in a fantasy world beset by conflict. An alliance of Dwarves and Men are pitted in a battle of survival against the evil hordes of Goblins and the nefarious Undead. To win, players recruit massive armies, build cities, develop technology, and conquer territory in an effort to defeat their opponents by ultimately capturing their homeland. Beyond the mere battling of armies and world conquest, players direct the development of heroes to explore dungeons, battle fierce creatures, and gain valuable treasure and spells that can be used to turn the tides of war against their foes.
Players take command of the heroes and armies in a fantasy world beset by conflict. An alliance of Dwarves and Men are pitted in a battle of survival against the evil hordes of Goblins and the nefarious Undead. To win, players recruit massive armies, build cities, develop technology, and conquer territory in an effort to defeat their opponents by ultimately capturing their homeland. Beyond the mere battling of armies and world conquest, players direct the development of heroes to explore dungeons, battle fierce creatures, and gain valuable treasure and spells that can be used to turn the tides of war against their foes.
Introduces a new type of card: The Creeper. It's like a Keeper you don't want but must play anyway.
Description:
The good news is, the game also includes a bunch of Keepers you can use as weapons against the Zombie-Creepers, plus you've got Sandwiches and Coffee and a couple of Friends to help you win. The bad news is, if your Friends become Zombies, you'll have to destroy them!
Introduces a new type of card: The Creeper. It's like a Keeper you don't want but must play anyway.
Description:
The good news is, the game also includes a bunch of Keepers you can use as weapons against the Zombie-Creepers, plus you've got Sandwiches and Coffee and a couple of Friends to help you win. The bad news is, if your Friends become Zombies, you'll have to destroy them!