The Maker of Many's experiments push the boundaries of life & death, madness & reason, art & abomination - & you're trapped in her dungeon. Level 6 characters provided or bring your own.
Description:
Where do Owlbears come from? A wizard did it. Still does it, in fact. Her name is the Maker of Many. Her experiments push the boundaries of life and death, of madness and reason, of art and hideous biological abomination – and the player characters are trapped in her dungeon, the Twisting Gardens. Level 6 characters provided, or bring your own.
The Maker of Many's experiments push the boundaries of life & death, madness & reason, art & abomination - & you're trapped in her dungeon. Level 6 characters provided or bring your own.
Description:
Where do Owlbears come from? A wizard did it. Still does it, in fact. Her name is the Maker of Many. Her experiments push the boundaries of life and death, of madness and reason, of art and hideous biological abomination – and the player characters are trapped in her dungeon, the Twisting Gardens. Level 6 characters provided, or bring your own.
The Maker of Many's experiments push the boundaries of life & death, madness & reason, art & abomination - & you're trapped in her dungeon. Level 6 characters provided or bring your own.
Description:
Where do Owlbears come from? A wizard did it. Still does it, in fact. Her name is the Maker of Many. Her experiments push the boundaries of life and death, of madness and reason, of art and hideous biological abomination – and the player characters are trapped in her dungeon, the Twisting Gardens. Level 6 characters provided, or bring your own.
The Maker of Many's experiments push the boundaries of life & death, madness & reason, art & abomination - & you're trapped in her dungeon. Level 6 characters provided or bring your own.
Description:
Where do Owlbears come from? A wizard did it. Still does it, in fact. Her name is the Maker of Many. Her experiments push the boundaries of life and death, of madness and reason, of art and hideous biological abomination – and the player characters are trapped in her dungeon, the Twisting Gardens. Level 6 characters provided, or bring your own.
The Maker of Many's experiments push the boundaries of life & death, madness & reason, art & abomination - & you're trapped in her dungeon. Level 6 characters provided or bring your own.
Description:
Where do Owlbears come from? A wizard did it. Still does it, in fact. Her name is the Maker of Many. Her experiments push the boundaries of life and death, of madness and reason, of art and hideous biological abomination – and the player characters are trapped in her dungeon, the Twisting Gardens. Level 6 characters provided, or bring your own.
There's a reason why this inn is surrounded by the walking dead. We'll work it out later - now is the time to take up swords & save the living! Level 4 characters provided or bring your own.
Description:
There's a reason you're stabbing a zombie in the face. There's a reason why this inn is surrounded by the walking dead. There's a reason you're in this mess. We'll work them out later. Right now, it's time to take up swords against the dead and save the living. Fight! Fight and stay alive! Fight, and you might just find out why! Level 4 characters provided, or bring your own.
There's a reason why this inn is surrounded by the walking dead. We'll work it out later - now is the time to take up swords & save the living! Level 4 characters provided or bring your own.
Description:
There's a reason you're stabbing a zombie in the face. There's a reason why this inn is surrounded by the walking dead. There's a reason you're in this mess. We'll work them out later. Right now, it's time to take up swords against the dead and save the living. Fight! Fight and stay alive! Fight, and you might just find out why! Level 4 characters provided, or bring your own.
There's a reason why this inn is surrounded by the walking dead. We'll work it out later - now is the time to take up swords & save the living! Level 4 characters provided or bring your own.
Description:
There's a reason you're stabbing a zombie in the face. There's a reason why this inn is surrounded by the walking dead. There's a reason you're in this mess. We'll work them out later. Right now, it's time to take up swords against the dead and save the living. Fight! Fight and stay alive! Fight, and you might just find out why! Level 4 characters provided, or bring your own.
Swords, Spies & Shoggoths: The Pelgrane Press Panel
Summary:
Join Simon Rogers, Cat Tobin & others from the Pelgrane team for a behind-the-scenes look at what the award-winning UK publisher's been up to this year, & what they've planned for the coming year.
Hard-bitten Lasers, who know enough not to touch the gooey stuff or take off their helmets in an untested biosphere, investigate the demise of a survey crew doomed by the above mistakes.
Description:
In this scenario of exploration and confrontation in a devastatingly hostile environment, hard-bitten lasers, who know enough not to touch the gooey stuff or take off their helmets in an untested biosphere, investigate the demise of a survey crew doomed by the above mistakes, and more.
The interstellar corporation Shrawley-Gosha Industries offers a contract for an extraction operation on a notorious Bad Planet called Tartarus. A recent SGI survey mission went awry there, with all hands presumed lost. The company seeks a crew to retrieve DNA samples from the dead team members, to see if they were exposed to an experimental viroware treatment, and, if so, whether it contributed to the mission’s failure. As a secondary objective, the lasers are to gather enough evidence to reconstruct the sequence of events leading to whatever catastrophe destroyed the original team.