Hatch the Last Dragon Egg. Bring Firefly Back to TV. Eliminate a Split Personality. Zeroe in on what interests ylu & build a story around it. This is our story!
Description:
If you could live out any story, any moment—what would you experience? Hatch the Last Dragon Egg • Bring Firefly Back to TV • Eliminate a Split Personality…Let Dreamchaser adapt to you! Dreamchaser zeroes in on what interests players and helps them build a story around it (while making a GM’s life easy). Join in on a collaborative story game experience where every player has a say on who and what our story involves. Chase your dreams! Chase our story!
Hatch the Last Dragon Egg. Bring Firefly Back to TV. Eliminate a Split Personality. Zeroe in on what interests ylu & build a story around it. This is our story!
Description:
If you could live out any story, any moment—what would you experience? Hatch the Last Dragon Egg • Bring Firefly Back to TV • Eliminate a Split Personality…Let Dreamchaser adapt to you! Dreamchaser zeroes in on what interests players and helps them build a story around it (while making a GM’s life easy). Join in on a collaborative story game experience where every player has a say on who and what our story involves. Chase your dreams! Chase our story!
Hatch the Last Dragon Egg. Bring Firefly Back to TV. Eliminate a Split Personality. We'll zero in on the interests of the players at the table & build a story around them! This is OUR story.
Hatch the Last Dragon Egg. Bring Firefly Back to TV. Eliminate a Split Personality. We'll zero in on the interests of the players at the table & build a story around them! This is OUR story.
Detectives in the medieval Native American temple-city of Cahokia (which really existed!) investigate an unusual murder & get tangled up in something much bigger.
Description:
'A Killing in Cahokia' is a murder mystery set in the Native American metropolis of Cahokia, around 1100 A.D. Fifty years ago, it was just a large village, but now it’s bigger than contemporaneous London: 15,000 people united by a shared belief in the religious power of the chiefs who rule the city. The PCs are city watchmen. As they investigate an unusual murder, they will get pulled into a conspiracy larger than anything they ever dreamed existed. The game uses a very simple rules system designed specifically for this adventure.
A threat from decades ago re-emerges. Preying on the dead, the weak, & the young, this creature now hunts St. Virgilius Hospital. Will the envoys defeat a monster they can't see?
A threat from decades ago re-emerges. Preying on the dead, the weak, & the young, this creature now hunts St. Virgilius Hospital. Will the envoys defeat a monster they can't see?
Your morning infoblast warned you of a subversive in your department. But who is the traitor? You rub the back of your neck, feeling the reassuring chip scar. Time to get to work.
Description:
Your morning infoblast warned you of a potential subversive in your department. As a citizen, it's your job to 4S (See Something, Say Something) and protect the public from threats, no matter the source. As you drink your tea, though, you realize you aren't sure who the traitor is. You rub the back of your neck, feeling the reassuring chip scar. Time to get to work.