Gamification of education involves using gaming elements to alter learning and engagement. Students can be motivated through paths of mastery and autonomy commonly found in gaming technologies.
We will explore methods of incorporating gaming into lesson planning. This seminar will focus on topics in mathematics taught at the High School and College levels.
Gaming in the Classroom: Game Mechanics Across the Disciplines
Summary:
Teachers from Todd Academy, Inc. will introduce ways in which they have used gamification to help learners approach difficult theoretical concepts and ethical concerns within a student-led framework.
In today’s ultra-competitive world where you can scan a barcode with a smartphone for instant price comparison, it is more important than ever that consumers see our stores as a destination.
Description:
In this seminar we will discuss how to differentiate your store in value added service such as family game nights, in-store demonstrations, game competitions and more
Increasing your Magic: the Gathering Business in a Growing Market
Summary:
Join us as we discuss everything from best practices of tournament management, to using Star City Games in-Store Programs like the Open Trial to create an advantage in an ever competitive market.
Introducing people to gaming can affirm many people's negative stereotypes. So how do you get someone to try it without making them cringe at the sight of a polyhedron?
Kickstarter and other crowd-funding sites have created an opportunity for passionate designers to share their ideas and gather support to make those games into reality.