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11. Gamification of Education

12. Gaming as Education

13. Gaming for the Math Class

14. Gaming in the Classroom: Game Mechanics Across the Disciplines

15. Growing your customer base through family gaming.

16. Guiding a Team of Student Programmers

17. Increasing your Magic: the Gathering Business in a Growing Market

18. Introducing Non-gamers to Gaming

20. Kickstarter: More than Meets the Eye