4 teams draft 6 packs per team. Single elim. Prizes are 12 packs to 1st place, 6 packs to 2nd place. Each player needs their own separate ticket. Games start whenever 8 players are ready.
Description:
4 2HG teams draft with 6 packs per team. Your choice of M15 or Theros block. Single elimination, Prizes are 12 packs to 1st place team, 6 packs to 2nd place team. (price is per player, both team members must enroll). This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 teams draft 6 packs per team. Single elim. Prizes are 12 packs to 1st place, 6 packs to 2nd place. Each player needs their own separate ticket. Games start whenever 8 players are ready.
Description:
4 2HG teams draft with 6 packs per team. Your choice of M15 or Theros block. Single elimination, Prizes are 12 packs to 1st place team, 6 packs to 2nd place team. (price is per player, both team members must enroll). This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 teams draft 6 packs per team. Single elim. Prizes are 12 packs to 1st place, 6 packs to 2nd place. Each player needs their own separate ticket. Games start whenever 8 players are ready.
Description:
4 2HG teams draft with 6 packs per team. Your choice of M15 or Theros block. Single elimination, Prizes are 12 packs to 1st place team, 6 packs to 2nd place team. (price is per player, both team members must enroll). This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 teams draft 6 packs per team. Single elim. Prizes are 12 packs to 1st place, 6 packs to 2nd place. Each player needs their own separate ticket. Games start whenever 8 players are ready.
Description:
4 2HG teams draft with 6 packs per team. Your choice of M15 or Theros block. Single elimination, Prizes are 12 packs to 1st place team, 6 packs to 2nd place team. (price is per player, both team members must enroll). This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
8 boosters of M15 per team to build 2 40-card minimum decks. 4 Swiss rounds. Teammates must register and pay separately. Prizes to teams with 3-1 record or better
Description:
Each two player team will receive 8 boosters of M15 to build 2 40-card minimum decks. Four Swiss rounds, no finals. Price is for one person; teammates must register and pay separately. Prizes to teams with 3-1 record or better
9 boosters of M15 per team to build 2 40-card minimum decks. 4 Swiss rounds. Teammates must register and pay separately. Prizes to teams with 3-1 record or better
Description:
Each two player team will receive 8 boosters of M15 to build 2 40-card minimum decks. Four Swiss rounds, no finals. Price is for one person; teammates must register and pay separately. Prizes to teams with 3-1 record or better
10 boosters of M15 per team to build 2 40-card minimum decks. 4 Swiss rounds. Teammates must register and pay separately. Prizes to teams with 3-1 record or better
Description:
Each two player team will receive 8 boosters of M15 to build 2 40-card minimum decks. Four Swiss rounds, no finals. Price is for one person; teammates must register and pay separately. Prizes to teams with 3-1 record or better
11 boosters of M15 per team to build 2 40-card minimum decks. 4 Swiss rounds. Teammates must register and pay separately. Prizes to teams with 3-1 record or better
Description:
Each two player team will receive 8 boosters of M15 to build 2 40-card minimum decks. Four Swiss rounds, no finals. Price is for one person; teammates must register and pay separately. Prizes to teams with 3-1 record or better