Cross-track: Part Four—Conclusion. Swinging wildly in the dark, heroes from three worlds try to stop a plot from beyond...scary! Players from the 1st 3 parts finish what they started. HMGS MIDWEST/GM
An old structure along a major supply route needs to be investigated after many convoys fail to show. Only one problem, it’s an old cemetery, (but you’re not scared)!
Tctke part in wars too big to be secret: It’s time to take off the gauntlets and face a contest of REAL champions! Dynamic, creative minds a plus. DANIEL GIESE/GM
After escaping certain death as a miner of obsidian, you and your fellow slaves must find a way to save your families left behind. Of course there’s a templar whose plans do not agree with yours... BRYAN RUTHER/GM