Chaos has been driven off, but the valley's holy people were slain. The farmers of Dunhollow need adventurers to discover what has happened to their great temple to Orlanth.
Description:
The battle that drove away the Chaos demons also killed all of the valley’s priestesses and holy people. Now the farmers and warriors of Dunhollow need the adventurers’ help to journey to the next valley to discover what has happened to the great temple to Orlanth, the Storm King. When you need adventurers, everyone knows it’s going to be bad.
(13th Age Glorantha, 3-5 players, 2 hours)
Chaos has been driven off, but the valley's holy people were slain. The farmers of Dunhollow need adventurers to discover what has happened to their great temple to Orlanth.
Description:
The battle that drove away the Chaos demons also killed all of the valley’s priestesses and holy people. Now the farmers and warriors of Dunhollow need the adventurers’ help to journey to the next valley to discover what has happened to the great temple to Orlanth, the Storm King. When you need adventurers, everyone knows it’s going to be bad.
(13th Age Glorantha, 3-5 players, 2 hours)
Chaos has been driven off, but the valley's holy people were slain. The farmers of Dunhollow need adventurers to discover what has happened to their great temple to Orlanth.
Description:
The battle that drove away the Chaos demons also killed all of the valley’s priestesses and holy people. Now the farmers and warriors of Dunhollow need the adventurers’ help to journey to the next valley to discover what has happened to the great temple to Orlanth, the Storm King. When you need adventurers, everyone knows it’s going to be bad.
(13th Age Glorantha, 3-5 players, 2 hours)
Chaos has been driven off, but the valley's holy people were slain. The farmers of Dunhollow need adventurers to discover what has happened to their great temple to Orlanth.
Description:
The battle that drove away the Chaos demons also killed all of the valley’s priestesses and holy people. Now the farmers and warriors of Dunhollow need the adventurers’ help to journey to the next valley to discover what has happened to the great temple to Orlanth, the Storm King. When you need adventurers, everyone knows it’s going to be bad.
(13th Age Glorantha, 3-5 players, 2 hours)
Chaos has been driven off, but the valley's holy people were slain. The farmers of Dunhollow need adventurers to discover what has happened to their great temple to Orlanth.
Description:
The battle that drove away the Chaos demons also killed all of the valley’s priestesses and holy people. Now the farmers and warriors of Dunhollow need the adventurers’ help to journey to the next valley to discover what has happened to the great temple to Orlanth, the Storm King. When you need adventurers, everyone knows it’s going to be bad.
(13th Age Glorantha, 3-5 players, 2 hours)
Pinkerton agents have been sent to kill or capture the notorious outlaw Black Jack Ketchum by the Twin Mining Company. But he isn't so easy to find. Set in the Old West.
Description:
1871 New Mexico Territory. Pinkerton agents have been sent to kill or capture the notorious outlaw Black Jack Ketchum by the Twin Mining Company. It is time to stop the depredations his gang have played on the miners and ore shipments. But he isn't so easy to find, the investigators discover. Set in the Old West and ties in with Down Darker Trails (no knowledge of this supplement needed). Uses the Pulp Cthulhu rules (will be taught at table). Pre gens provided. (Pulp Cthulhu. 4 hr duration.)
Pinkerton agents have been sent to kill or capture the notorious outlaw Black Jack Ketchum by the Twin Mining Company. But he isn't so easy to find. Set in the Old West.
Description:
1871 New Mexico Territory. Pinkerton agents have been sent to kill or capture the notorious outlaw Black Jack Ketchum by the Twin Mining Company. It is time to stop the depredations his gang have played on the miners and ore shipments. But he isn't so easy to find, the investigators discover. Set in the Old West and ties in with Down Darker Trails (no knowledge of this supplement needed). Uses the Pulp Cthulhu rules (will be taught at table). Pre gens provided. (Pulp Cthulhu. 4 hr duration.)
Pinkerton agents have been sent to kill or capture the notorious outlaw Black Jack Ketchum by the Twin Mining Company. But he isn't so easy to find. Set in the Old West.
Description:
1871 New Mexico Territory. Pinkerton agents have been sent to kill or capture the notorious outlaw Black Jack Ketchum by the Twin Mining Company. It is time to stop the depredations his gang have played on the miners and ore shipments. But he isn't so easy to find, the investigators discover. Set in the Old West and ties in with Down Darker Trails (no knowledge of this supplement needed). Uses the Pulp Cthulhu rules (will be taught at table). Pre gens provided. (Pulp Cthulhu. 4 hr duration.)
Pinkerton agents have been sent to kill or capture the notorious outlaw Black Jack Ketchum by the Twin Mining Company. But he isn't so easy to find. Set in the Old West.
Description:
1871 New Mexico Territory. Pinkerton agents have been sent to kill or capture the notorious outlaw Black Jack Ketchum by the Twin Mining Company. It is time to stop the depredations his gang have played on the miners and ore shipments. But he isn't so easy to find, the investigators discover. Set in the Old West and ties in with Down Darker Trails (no knowledge of this supplement needed). Uses the Pulp Cthulhu rules (will be taught at table). Pre gens provided. (Pulp Cthulhu. 4 hr duration.)
Pinkerton agents have been sent to kill or capture the notorious outlaw Black Jack Ketchum by the Twin Mining Company. But he isn't so easy to find. Set in the Old West.
Description:
1871 New Mexico Territory. Pinkerton agents have been sent to kill or capture the notorious outlaw Black Jack Ketchum by the Twin Mining Company. It is time to stop the depredations his gang have played on the miners and ore shipments. But he isn't so easy to find, the investigators discover. Set in the Old West and ties in with Down Darker Trails (no knowledge of this supplement needed). Uses the Pulp Cthulhu rules (will be taught at table). Pre gens provided. (Pulp Cthulhu. 4 hr duration.)