In an isolated aldeia, duplicates of the villagers have begun to appear. At first they’re harmless, but when the dead are copied things get scarier. As the PCs investigate, will they meet themselves?
Description:
The isolated aldeia called Tavrul is suffering a strange plague: duplicates of its citizens have started wandering into town. They seem to be identical to their originals in personality, memories, and ideals, but their presence is unnerving and confusing at the very least. Duplicates of the living were troubling enough, but now the dead have appeared—and their motives are much more sinister. Can the PCs discover the cause—and what happens when their own duplicates begin to appear?
In an isolated aldeia, duplicates of the villagers have begun to appear. At first they’re harmless, but when the dead are copied things get scarier. As the PCs investigate, will they meet themselves?
Description:
The isolated aldeia called Tavrul is suffering a strange plague: duplicates of its citizens have started wandering into town. They seem to be identical to their originals in personality, memories, and ideals, but their presence is unnerving and confusing at the very least. Duplicates of the living were troubling enough, but now the dead have appeared—and their motives are much more sinister. Can the PCs discover the cause—and what happens when their own duplicates begin to appear?
In an isolated aldeia, duplicates of the villagers have begun to appear. At first they’re harmless, but when the dead are copied things get scarier. As the PCs investigate, will they meet themselves?
Description:
The isolated aldeia called Tavrul is suffering a strange plague: duplicates of its citizens have started wandering into town. They seem to be identical to their originals in personality, memories, and ideals, but their presence is unnerving and confusing at the very least. Duplicates of the living were troubling enough, but now the dead have appeared—and their motives are much more sinister. Can the PCs discover the cause—and what happens when their own duplicates begin to appear?
In an isolated aldeia, duplicates of the villagers have begun to appear. At first they’re harmless, but when the dead are copied things get scarier. As the PCs investigate, will they meet themselves?
Description:
The isolated aldeia called Tavrul is suffering a strange plague: duplicates of its citizens have started wandering into town. They seem to be identical to their originals in personality, memories, and ideals, but their presence is unnerving and confusing at the very least. Duplicates of the living were troubling enough, but now the dead have appeared—and their motives are much more sinister. Can the PCs discover the cause—and what happens when their own duplicates begin to appear?
In an isolated aldeia, duplicates of the villagers have begun to appear. At first they’re harmless, but when the dead are copied things get scarier. As the PCs investigate, will they meet themselves?
Description:
The isolated aldeia called Tavrul is suffering a strange plague: duplicates of its citizens have started wandering into town. They seem to be identical to their originals in personality, memories, and ideals, but their presence is unnerving and confusing at the very least. Duplicates of the living were troubling enough, but now the dead have appeared—and their motives are much more sinister. Can the PCs discover the cause—and what happens when their own duplicates begin to appear?
In an isolated aldeia, duplicates of the villagers have begun to appear. At first they’re harmless, but when the dead are copied things get scarier. As the PCs investigate, will they meet themselves?
Description:
The isolated aldeia called Tavrul is suffering a strange plague: duplicates of its citizens have started wandering into town. They seem to be identical to their originals in personality, memories, and ideals, but their presence is unnerving and confusing at the very least. Duplicates of the living were troubling enough, but now the dead have appeared—and their motives are much more sinister. Can the PCs discover the cause—and what happens when their own duplicates begin to appear?
In an isolated aldeia, duplicates of the villagers have begun to appear. At first they’re harmless, but when the dead are copied things get scarier. As the PCs investigate, will they meet themselves?
Description:
The isolated aldeia called Tavrul is suffering a strange plague: duplicates of its citizens have started wandering into town. They seem to be identical to their originals in personality, memories, and ideals, but their presence is unnerving and confusing at the very least. Duplicates of the living were troubling enough, but now the dead have appeared—and their motives are much more sinister. Can the PCs discover the cause—and what happens when their own duplicates begin to appear?
When you awaken at the bottom a hole you remember an evening of drinking and revelry that ended with your your fate uncertain. A rhythmic shouting echoes from the top of the hole.
When you awaken at the bottom a hole you remember an evening of drinking and revelry that ended with your your fate uncertain. A rhythmic shouting echoes from the top of the hole.
When you awaken at the bottom a hole you remember an evening of drinking and revelry that ended with your your fate uncertain. A rhythmic shouting echoes from the top of the hole.