For nearly a hundred years, the Spiderfell forest has been the eternal resbng place of the dreaded creature, The Spider. Now, rumors abound - rumors of
dark evils with eight legs, and things thot steal young children and farmers from the borderlands next to the forest. Are your fledgling rulers prepared to face
the horrors that lurk within the woods? GM Eric Graff.
For nearly a hundred years, the Spiderfell forest has been the eternal resting place of the dreaded creature, The Spider. Now, rumors abound - rumors of
dark evils with eight legs, and things that steal young children and farmers from the borderlands next to the forest. Are your fledgling rulers prepared to face
the horrors that lurk within the woods? GM Eric Graff.
ARRRGH Matie! The coastal taverns are alive with tales of a wondrous naval ship seen odrift in the mist-shrouded ocean area where Dark Dwarves are said
to sail. But no self-respecting Pirat... er, salvager would let a fear of Trow get in the way of a chance for plunder. A few extra expendable crew are needed
to get the job done. Meanwhile, elvish agent Austin Bond also seeks the ship - rumored to carry "Magical" weapons. Sponsor: Peregrine.
Dork Triad XII. The Technocracy is on o citywide search in New Orleans. If you don't find out why ond stop them, many important chantries could be lost.
GM Charles Hohr. Sponsor: White Wolf.
Scout's report: Sir, the battle last night was a victory! However, as usual, all of the bodies disappeared by morning. Our men are tiring. If these armies keep
coming out of nowhere and returning to nowhere, the tide will surely change! GM Max Liebl. Sponsor: Millennium Interactive Gaming.
Scout's report: Sir, the bottle lost night was a victory! However, os usual, oil of the bodies disappeared by morning. Our men are bring. If these armies keep
coming out of nowhere and returning to nowhere, the tide will surely chonge! GM Max Liebl. Sponsor: Millennium Interactive Gaming.
In the War of 1812, two men with the Virginia Curse (psychic powers brought on by exposure to a smallpox vaccine) turned traitor to America, bringing
eternal shame to those who reveal their powers. Now, ten years after the war, noted pyrokinetc and villain Aaron Burr has resurfaced in the mountains of
Kentucky, planning who knows what manner of mischief. Your job as Federal Marshals is to apprehend Burr and his accomplices before they draw the
attention of Andrew Jackson and his psycophobic Blue Mountain Boys. GM Christopher Mortika.
Soul searching through Beauty to have given the Cult of Vecna both the Hand and the Eye. The only thing worse would be to see the rise of Vecna. With
Atilan in lead, can you prevent the return of the most feared creature now Demi-God? Strong problem solving and roleplaying skills required. The final
episode of a multi-tiered, four-year event. Sponsor: Game Base 7/MLC.