The Wildman Center’s students have their first real case: Someone has taken over a high tech weapons facility and must be stopped. Six players, all experience levels welcome.
Call o’ Cthulhu in the 1790’s. In the midst of the French Revolution, you are sent to Saint Domingue by an important personage, where you hope to discover why his plantation is failing.
In mythic Spain your covenant prospers. A message compels you to begin a journey to ensure your bounty. As you begin your steps, they seem pre-destined. Is the future planned the one you would choose?
Dead Nation, a smash hit from last year, returns. Government agents in the year 2040 fight to control the chaos in America’s future. Playtesters needed! Be the first to become addicted.
It’s celebration time! Our valiant Death Stormers have halted all the Gith forces that Zenier had uncovered. They head off with their newly earned spelljamming ship! Let’s see what’s out there.
Spelljammers work so much like Death Storms, our group has adjusted quickly. Now, if only they could adjust to: Space Ogres, Space Gnomes, flying upside down and being chased by the Space Patrol....
A reunion of Infinity, Inc. is interrupted by disturbing news: the Justice Society of America has been brainwashed by Neo Nazis! Guest starring the Outsiders and the Suicide Squad!
"The Play’s The Thing” Holy cow, kids! The Community Center is in trouble! I know, let’s put on a show! Golly, what about the Phantom? B-movie role playing in this Official ICE/Hero game.
"The Play’s The Thing” Holy cow, kids! The Community Center is in trouble! I know, let's put on a show! Golly, what about the Phantom? B-movie role playing in this Official ICE/Hero game.