Warhammer 40K, Angels & Edlar - Battle for Shi-ar III
Description:
With the Tyranids on the way, the arines and Eldar have ceased their battle and formed a temporary alliance. Will they be able to hold out until Imperial Guard 1 Enforcements arrive? Will any unexpected forces play a hand in this battle?
Warhammer 40K, Angels & Eldar - Battle for Shi-ar III
Description:
With the Tyranids on the way,the Marines and Eldar have ceased their battle and formed a temporary alliance. Will they be able to hold out until Imperial Guard reinforcements arrive? Will any unexpected forces play a hand in this battle!
A routine grab-and-run mission for a crack-combined Imperial unit has gone FUBAR.This mission puts the best the Imperial Military has to offer against a superior, yet tactically inferior force (TBD) in a fight to escape almost certain massacre. Combat expected to be in close quarters and bloody and requires tactical skills. Promise not to dissappoint with kickin’ scenery and expertly painted minis. Prizes awarded.
A Warhammer 40K multi-player scenario, 3 people to a side. Each side has an Army (mostly Elite/Fast Attack), Infantry (mostly Troops) and Recon (mostly Fast Attack) Commander. Each commander on each side has different, but supporting objectives to his com-Commanders.
Bring your army and battle new opponents. You supply a 1,500-point army, rule books, and dice. We supply the terrain. See toysoldiers.jumpgames.com for details. GM Gary Hackathorn.
Bring your army and battle new opponents. You supply a 1,500-point army, rule books, and dice. We supply the terrain. See toysoldiers.jumpgames.com for details. GM Gary Hackathorn.
Bring your army and battle new opponents. You supply a 1,500-point army, rule books, and dice. We supply the terrain. See toysoldiers.jumpgames.com for details. GM Gary Hackathorn.