The gods should not be hurried, so here is the 6-hour time slot that this grand game should have. Plenty of time for seven leisurely epochs. Bring your game.
An Axis & Allies variant. Fight a five-nation war in the Middle East on a new full-color map. Uses basic A&A rules and playing pieces, with a few new twists!
Test your naval skills against other would-be admirals in this fast-paced card game. Cards and rules from both expansion sets are included in this tournament.
Participate in my tournament with the traditional rules, or try some of my new ideas to really bring out the warmonger in you. Players, bring your own boards if possible.
This game is frequently run by Naval War College officers. Players work with their national team, and others, to resolve domestic and international conflicts. Starts 9:30!
Ever wonder whether better planes or more numerous aircraft will win out in a battle? Hopefully this scenario will help decide. You can’t miss your first close shot.