A light strategy game for all ages where players compete to build the best garden by strategically selecting dice to grow plants & sabotage opponents' gardens.
Description:
Improve your garden by growing a variety of plants, move plants into the greenhouse to keep them safe from disasters, and steal opponents’ plants with the Gnome. Upgrade your garden with flamingos, sprinklers, and hanging baskets, but be sure to watch out for dandelions and moles your opponent may send your way. With the right choices and a bit of luck your garden will flourish and secure your victory.
A light strategy game for all ages where players compete to build the best garden by strategically selecting dice to grow plants & sabotage opponents' gardens.
Description:
Improve your garden by growing a variety of plants, move plants into the greenhouse to keep them safe from disasters, and steal opponents’ plants with the Gnome. Upgrade your garden with flamingos, sprinklers, and hanging baskets, but be sure to watch out for dandelions and moles your opponent may send your way. With the right choices and a bit of luck your garden will flourish and secure your victory.
A light strategy game for all ages where players compete to build the best garden by strategically selecting dice to grow plants & sabotage opponents' gardens.
Description:
Improve your garden by growing a variety of plants, move plants into the greenhouse to keep them safe from disasters, and steal opponents’ plants with the Gnome. Upgrade your garden with flamingos, sprinklers, and hanging baskets, but be sure to watch out for dandelions and moles your opponent may send your way. With the right choices and a bit of luck your garden will flourish and secure your victory.
A tableau building game based on betrayal & intrigue. Players vie to recruit allies who will give them abilities, but will also influence their reputation & their capability to recruit other allies.
Description:
The emperor has died, leaving no heir. The factions in the land jostle trying to win powerful allies to their cause – to control the throne and reign over the land! Each player will have a reputation deck they will build throughout the course of the game. The deck contains either apathy or favor. Draw but one apathy and your recruitment will fail. Players will connive and scheme, with everything being negotiable and no contracts set in stone. The player who emerges with the most influence points will assume the throne!
A tableau building game based on betrayal & intrigue. Players vie to recruit allies who will give them abilities, but will also influence their reputation & their capability to recruit other allies.
Description:
The emperor has died, leaving no heir. The factions in the land jostle trying to win powerful allies to their cause – to control the throne and reign over the land! Each player will have a reputation deck they will build throughout the course of the game. The deck contains either apathy or favor. Draw but one apathy and your recruitment will fail. Players will connive and scheme, with everything being negotiable and no contracts set in stone. The player who emerges with the most influence points will assume the throne!
A tableau building game based on betrayal & intrigue. Players vie to recruit allies who will give them abilities, but will also influence their reputation & their capability to recruit other allies.
Description:
The emperor has died, leaving no heir. The factions in the land jostle trying to win powerful allies to their cause – to control the throne and reign over the land! Each player will have a reputation deck they will build throughout the course of the game. The deck contains either apathy or favor. Draw but one apathy and your recruitment will fail. Players will connive and scheme, with everything being negotiable and no contracts set in stone. The player who emerges with the most influence points will assume the throne!
A tableau building game based on betrayal & intrigue. Players vie to recruit allies who will give them abilities, but will also influence their reputation & their capability to recruit other allies.
Description:
The emperor has died, leaving no heir. The factions in the land jostle trying to win powerful allies to their cause – to control the throne and reign over the land! Each player will have a reputation deck they will build throughout the course of the game. The deck contains either apathy or favor. Draw but one apathy and your recruitment will fail. Players will connive and scheme, with everything being negotiable and no contracts set in stone. The player who emerges with the most influence points will assume the throne!
A tableau building game based on betrayal & intrigue. Players vie to recruit allies who will give them abilities, but will also influence their reputation & their capability to recruit other allies.
Description:
The emperor has died, leaving no heir. The factions in the land jostle trying to win powerful allies to their cause – to control the throne and reign over the land! Each player will have a reputation deck they will build throughout the course of the game. The deck contains either apathy or favor. Draw but one apathy and your recruitment will fail. Players will connive and scheme, with everything being negotiable and no contracts set in stone. The player who emerges with the most influence points will assume the throne!
A tableau building game based on betrayal & intrigue. Players vie to recruit allies who will give them abilities, but will also influence their reputation & their capability to recruit other allies.
Description:
The emperor has died, leaving no heir. The factions in the land jostle trying to win powerful allies to their cause – to control the throne and reign over the land! Each player will have a reputation deck they will build throughout the course of the game. The deck contains either apathy or favor. Draw but one apathy and your recruitment will fail. Players will connive and scheme, with everything being negotiable and no contracts set in stone. The player who emerges with the most influence points will assume the throne!
A tableau building game based on betrayal & intrigue. Players vie to recruit allies who will give them abilities, but will also influence their reputation & their capability to recruit other allies.
Description:
The emperor has died, leaving no heir. The factions in the land jostle trying to win powerful allies to their cause – to control the throne and reign over the land! Each player will have a reputation deck they will build throughout the course of the game. The deck contains either apathy or favor. Draw but one apathy and your recruitment will fail. Players will connive and scheme, with everything being negotiable and no contracts set in stone. The player who emerges with the most influence points will assume the throne!