Post-apocalyptic game in which players are in a weakened colony where most of humanity is either dead or diseased. Struggle to stay alive while facing crises from both outside & inside.
Description:
Dead of Winter tests a group of survivors' ability to work together and stay alive while facing crises and challenges from both outside and inside. Dead of Winter puts 2-5 players together in a small, weakened colony of survivors in a world where most of humanity are either dead or diseased, flesh-craving monsters. Dead of Winter is a meta-cooperative psychological survival game. This means the players are working together toward one common victory condition--but for each individual player to achieve victory, they must also complete their personal secret objective. Certain games could end with all players winning, some winning and some losing, or all players losing.
Test your survivor's group ability to work together & stay alive while facing crises & challenges from both outside & inside.
Description:
Dead of Winter is a meta-cooperative psychological survival game. Players are working together toward one common victory condition — but for each individual player to achieve victory, he must also complete his personal secret objective. This secret objective could relate to a psychological tick that's fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or (worst of all) vengeance against the colony! This is a story-centric game about surviving through a harsh winter in an apocalyptic world. The survivors are all dealing with their own psychological imperatives, but must still find a way to work together to fight off outside threats, resolve crises, find food and supplies, and keep the colony's morale up.
Test your survivor's group ability to work together & stay alive while facing crises & challenges from both outside & inside.
Description:
Dead of Winter is a meta-cooperative psychological survival game. Players are working together toward one common victory condition — but for each individual player to achieve victory, he must also complete his personal secret objective. This secret objective could relate to a psychological tick that's fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or (worst of all) vengeance against the colony! This is a story-centric game about surviving through a harsh winter in an apocalyptic world. The survivors are all dealing with their own psychological imperatives, but must still find a way to work together to fight off outside threats, resolve crises, find food and supplies, and keep the colony's morale up.